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Caitlyn General Guide by petisho18

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author petisho18

Caitlyn Build / AD

petisho18 Last updated on April 13, 2013
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 9


Introduction

Headshot

Every 8th / 7th / 6th basic attack deals 150% damage to a champion or 250% damage to a minion or monster. Attacks from brush increase the attack counter by two instead of one.
Piltover PeacemakerRANGE: 1300COOLDOWN: 10 / 9 / 8 / 7 / 6COST: 50 / 60 / 70 / 80 / 90 mana

ACTIVE: After a 1 second casting time, Caitlyn fires a projectile that deals physical damage to all targets it passes through. Each target hit after the first takes 10% less damage, down to a minimum of 50% of the original damage.
PHYSICAL DAMAGE: 20 / 60 / 100 / 140 / 180 (+ 130% AD)
MINIMAL DAMAGE: 10 / 30 / 50 / 70 / 90 (+ 65% AD)
Yordle Snap TrapRANGE: 800COOLDOWN: 20 / 17 / 14 / 11 / 8COST: 50 mana

ACTIVE: Caitlyn sets a trap at target location, visible to both allies and enemies. When an enemy champion comes within 67.5 range of the trap, the trap snares and damages the enemy over 1.5 seconds, also revealing the enemy for 9 seconds.

Caitlyn can set up to 3 traps and each lasts 4 minutes. If she sets a trap when three are already placed, the oldest trap will deactivate itself.
MAGIC DAMAGE: 80 / 130 / 180 / 230 / 280 (+ 60% AP)
90 Caliber NetRANGE: 1000COOLDOWN: 18 / 16 / 14 / 12 / 10COST: 75 mana

ACTIVE: Caitlyn fires a net, knocking herself back 400 units in the opposite direction. The net will deal magic damage and slow the first enemy hit by 50%.
MAGIC DAMAGE: 80 / 130 / 180 / 230 / 280 (+ 80% AP)
SLOW DURATION: 1 / 1.25 / 1.5 / 1.75 / 2
Ace in the HoleRANGE: 2000 / 2500 / 3000COOLDOWN: 90 / 75 / 60COST: 100 mana

ACTIVE: Caitlyn channels for 1 second, providing vision of target enemy champion. She then fires a 3200-speed homing projectile to the target, dealing physical damage to the first enemy champion it hits. Other enemy champions can intercept the bullet.
PHYSICAL DAMAGE: 250 / 475 / 700 (+ 200% bonus AD)


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