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Rumble Build Guide by Pyrthus

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League of Legends Build Guide Author Pyrthus

Crash Course on Rumble for you newer players

Pyrthus Last updated on May 26, 2016
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Ability Sequence

1
4
5
7
8
Ability Key Q
3
14
15
17
18
Ability Key W
2
9
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
5/
Piercing Thoughts
 
 
 
 

Ferocity: 18

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Rumble with this build

Threat
Low
High
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Threat Champion Notes
2
Dr. Mundo Read Garen; he is easier pre 6 because he uses hp for spells. Post 6; make sure he uses ult. You must stand behind minions especially post 6 in order to stay in lane and weaken him.
2
Nasus Like Garen, if done correctly, he wouldn't be strong enough and is forced to farm top most of game.
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Introduction

Hello guys, compared to most, I am in fact newer, but I have been doing exceptionally well with Rumble and have decided to help those who are completely new to the champ on how to play. Check my match history, and it should ave some decent Rumble games (is 33/14/16 ok?) As of May 2016 there are some games where you can see i do well with this character (Pyrthus is username). This is my first guide, don't hate.


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Pros / Cons

Pros:
-Lane Bully if done correctly! -_-
-Excellent ult
-Anti squishy (screw you Soraka and adcs)
-Good skill cap, fun to play
-Make lanes like Garen part of your farm (IF DONE CORRECTLY)

Cons:
-Easily abused via cc (He ccd himself... thats bad already -_-)
-Loses power later in the game
-Can't plce ult good= you are useless (Sorry, but you have to learn)
-Needs team support late game.


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Team Work

You need teamwork. You ult they go in. Simple. You also must have you tank support or jg go in first to bait our cc. Then you can be useful for taking out a squishy or 3. If you land your ult correctly (use it to block escapes, in jungle lanes for more dog if they pursue you, or into the dean in a diagonal (they will have to walk over it if they want to retreat.
Im too lazy to make a pic showing how to ult, so here is a video i found (yaaaayy procrastination!)


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Unique Skills

The unique skill you must have is keeping your ba at the perfect area. (50-75%) This is just all about waiting for the resource bar to decrease to around 50%. Doing this allows you to q w e and then e while over heat (insert r somewhere around before q or before e) Don't spam abilities, use them wisely. That is the key here. Your e is a low cd and you can use it to slow down the oglers advace when the gan you. *koff koff udyr, *koff koff any junglier with no cry consistent gap closer like Maokai. *KOOFFFF KOFF VOLIBEAR.


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Farming

This is crucial. Rumble takes farm, but make sure they can't to a whole new level. I have had games where I had my lamer at 2 cs the first 3 minutes. That is just painful to watch. Might as well grab PETA and tell them tat you are mistreating many of your Animals for lane opponents. But your q is amazing at zoning, and is super powerful in laning when you are above that 50% heat. Only overheat when you blow all of your spells or need an extra auto or some. Use an overheat as a trap as people can underestimate its dmg. It is very risky though.


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GLHF Summoner, I hope to see a good Rumble or two out in the Rift!