get
prime

Build Guide by eteari

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author eteari

Diana Tanky Jungle (Atack Speed & Spell Vamp)

eteari Last updated on November 22, 2012
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Ability Sequence

2
4
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
2/
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

This is just an idea i had, and seem to work pretty great, thought i should share...


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Runes

These are the runes i think would work best for this build.
Other compositions should work aswell.


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Items

Items are not mandatory and so isnt the order, build wathever you think is more adequate in the situation, but try to aim at some AP, atack speed, spell vamp, Health, armor, magic resist items.
Items like Thornmail or Zhonya's should work well when playing against a team with heavy AD.
Items like Force of nature or Banshee's Veil should work well when playing against a team with heavy AD.
Guardian's Angel, Zhonya's, Quicksilver Sash or Banshee's Veil in case you are getting focused too much.
Earlyer Hextec Gunblade gould work nicely aswell
Sometimes I build Atack speed boots when the enemy team doesnt have too much cc.


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Creeping / Jungling

I usualty start on wolves with some dmg from team and then with a pull on blue I either save smite and go for enemy team's red (when they'r jungler starts at blue) or smite and keep clearing jungle normaly.
You can also start on red if you want to, saves you some mana (and you can do Blue on next smite no problem), and possibly some early gank.
Only care for ganking when a lane is stupidly pushed, else i keep farming to get to level 6 as fast as possible.
From lvl 6 onward it's pretty simple, gank, farm, skip camps with q and ulti if blue buff is up
Diana is a good pick when you'r team's ap carry doesnt use mana, because diana is quite mana hungry if you wanna speed up the jungle process.


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Ranked Play

Have not yet tried this in ranked games, will soon.


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Conclusion

That's all, thanks for reading, share you'r opinions also :)