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Diana Build Guide by Sleepius

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Sleepius

Diana the Lich Bane

Sleepius Last updated on September 11, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

Hey everyone! I decided to make this build based on the fact that I have been seeing people play Diana a bit differently than I do, and I wanted to share my build. Please keep in mind that I only play against bots as I don't have much time to play PVP, but I would keep the same build just minus the Majei.

This guide is a work in progress, and I plan on making it as detailed as possible. So if you have any suggestions please let me know!

Now lets get to the build!


Guide Top

Pros / Cons

Pros:

    Great burst damage
    Has a shield
    Low CD's
    Great at farming

Cons:
    Slow moving
    Can be easy to kill early on


Guide Top

Runes

I decided to go with a basic set up for ability power runes. The runes themselves are pretty self explanatory. 9 marks of insight, 9 seals of potency, 9 glyphs of force, and 3 quints of potency. Feel free to change them up if you like but these runes give you plenty of AP to take on your foes.


Guide Top

Masteries

Again, pretty straight forward here. I went with a basic AP set up for my masteries, except that I took two points in attack speed. This will benefit Diana greatly since every 3rd attack deals bonus magic damage. The faster you can get to that third attack the more damage you will be doing.


Guide Top

Items

Now on to the items. Since I play against bots I always start with an amplifying tome so that I can get my Mejai's. If you are playing PVP and not bots, skip the Mejai and get yourself a Sheen. If you are dying a bunch during bots forget the Mejai as well. It's a pointless item if you can't keep the stacks. Usually I will port back the moment i hit 800 gold and buy the Mejai. If I am not paying attention, sometimes I will end up with enough to get my Mejai, as well as some form of boots. For your boots you want to go for mercury treads. 25 magic resist and tenacity is great for Diana. Especially since she is melee!

From here I get my hat as fast as possible. Generally you will get the rod first, but if you are doing great with farming go ahead for the whole hat. Feel free to farm up the creeps as much as you can or try and get yourself some stacks ;). Once you have your hat you should be able to land plenty of kills to get your Mejai up to 20 stacks. The next item to get is your Lich Bane. Diana is still way OP even after the nerf with a hat and Lich Bane.

Now that you are terrorizing the enemy get yourself an Unholy Grail. If the game is still going feel free to get an archangel staff for insane amounts of AP. Other options for your final item are a Hextech Gunblade or a Nashar's Tooth. Spell vamp is great from the gunblade, or you can get some ridiculous attack speed and AP from Nashar's Tooth. Either way you go you will be set.