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Diana Build Guide by KuroTofu

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author KuroTofu

Diana the nightmare moon

KuroTofu Last updated on August 11, 2012
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Jungle

[VS]

Solo Top

Ability Sequence

2
4
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 8

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction



Hello these people are my first guide ojalas they taste and entertain them so much like to seizing my it, In this first opportunity I want to speak to them about the champion mas it suffers of the league I refer to reveille, in the personal thing I prefer playing of jungle even that also is a very good solotop

P.D: sorry for the bad English but it is not my natal language and I use a translator


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Pros / Cons

__________PROS
________
  • very good damage
  • good ratio of AP
  • very good passive
  • passive go up with ap
  • if used right ulti never enters on cool
  • a lot of fun
  • is nightmare moon
  • epic mid game
_____ _____________CONS
____________
  • has very low resistance
  • is dependent your mana
  • needs a lot of farm
  • has very little mana
  • his jokes are bad
  • not a pony
  • very little armor and MR
  • bad in early and no epic damange in late


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Masteries

______________________________________JUNGLE______________________________________

Masteries
4/1
4/1
4/5
1/1
4/1
4/
1/
1/5
2/5
3/1
2/1

we recommend you use the Masters 22/8/0 to have a good damage and take all your skills besides having survival necessary to ensure the jungle without any problem

______________________________________SOLO TOP______________________________________

Masteries
1/5
4/1
2/1
4/5
1/1
4/1
4/
1/
2/5
2/1
4/1
1/1

I recommend using these Masters in SoloTop because they give the same damage as in the jungle but more life to more easily support pole to get the revolver


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Runes

Runes

Greater Mark of Attack Speed
9

Greater Seal of Attack Speed
9

Greater Glyph of Ability Power
9

Greater Quintessence of Ability Power
3


Greater Mark of Attack Speed: select these marks because they are best for diana and much other champions when it comes to the jungle fast, besides helping the passive diana

Greater Seal of Attack Speed: for the same reason that the marks even these only help the passive

Greater Glyph of Ability Power: select this because we need a lot of ap on late game and the best defense its a overpowered damage

Greater Quintessence of Ability Power: same reasons that the glyphs

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Ability Power
3


Greater Mark of Magic Penetration: decided to use these because they give a damage bonus against desente enough most of the SoloTop as these most of the time are tanks or offtank

Greater Seal of Armor: we all know that 90% of SoloTop Are AD

Greater Glyph of Scaling Magic Resist: to reduce the damage we received from mid or in the case solotop it ap, can also be fixed but I prefer for level

Greater Quintessence of Ability Power: to have a decent ap from the start, also can be used by level for better damage at the end of the game


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Main Summoner Spells

______
  • nobody gets out of you with this spell
_____ ________
  • is very obvious that if one is needed smite jungle
_____ ___________
  • in my opinion one of the best spells to solotop as it can counteract the many solotop


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Viable Summoner Spells

__________
  • This spell gives AS and AP , that could be better
_____ ________
  • but the spell used more for the solotop
_____ _______
  • need an explanation??


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Items

we are testing possible item and which work best in each role


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Hall of Fame

Coming soon, please send your scores with these builds


Guide Top

Summary

thanks for reading the guide I will be adding more things with the days or months as it took till now is just the basics of character