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Introduction
This is my very first guide :)
Hope you enjoy!
Runes on Riven heavily depend on the opponent you are facing ( as with most champions ).
But , most of the times , an all around strong runepage to use on Riven is the classic one
(Flat AD Reds , Flat Armor Yellows , Flat MR blues and Flat AD Quints ) or you can customize that runepage according to your needs , for example you can use Armor Penetration Reds , instead of Flat AD ( like i do ) since Riven's kit has sufficient damage as is . Otherwise you can switch the Flat MR runes with scalling ones , that could work as well . I , personally , have specific runepages for each individual "duet" ( enemy Jungler/Top Laner). For example if the enemy Jungler and Top Laner are both AD champs , say Nasus and Lee Sin , i use a Flat AD/Armor Runepage with no trace of MR whatsoever , aiming to dominate the early game .
But , most of the times , an all around strong runepage to use on Riven is the classic one
(Flat AD Reds , Flat Armor Yellows , Flat MR blues and Flat AD Quints ) or you can customize that runepage according to your needs , for example you can use Armor Penetration Reds , instead of Flat AD ( like i do ) since Riven's kit has sufficient damage as is . Otherwise you can switch the Flat MR runes with scalling ones , that could work as well . I , personally , have specific runepages for each individual "duet" ( enemy Jungler/Top Laner). For example if the enemy Jungler and Top Laner are both AD champs , say Nasus and Lee Sin , i use a Flat AD/Armor Runepage with no trace of MR whatsoever , aiming to dominate the early game .
For Masteries ( since the new , {patch 3.14} masteries are out , i get the usual 21 / 9 / 0 Top Lane Bruiser which , from my point of view , is the best for Riven REGARDLESS the enemy Top Laner/Jungler .
(Note ; i prefer to go for the 5 % Cooldown Reduction instead of the Extra Attack Speed on the beggining of the Offensive Tree , other than that , the page is the same ) .
(Note ; i prefer to go for the 5 % Cooldown Reduction instead of the Extra Attack Speed on the beggining of the Offensive Tree , other than that , the page is the same ) .
My Riven build is quite unique , since i have never seen a well-known streamer who is good with Riven using the build i use .
First off , each and every item you buy , even the " when " depends on 1 ) Who your opponents
are 2) Who your Lane opponent is and 3 ) Who is doing good on the enemy team .
Against a generic Top Lane bruiser i usually start with Cloth Armor + 5 Health Pots ( Don't forget the Trinket ! ) , against an AP Top Laner i might start with a LongSword + 3 Health Pots ,
a Null-Magic Mantle + 2 Pots , Boots + 4 Pots ( I now prefer the Longsword start over the NM Mantle one due to the price reduction of the LongSword 400 -> 360 ) . The core items which remainunchangable unless the enemy team are all ADs or APs are the following ;
1)Brutalizer ( CD Reduction works wonder , extra Damage and Penetration )
2)HexDrinker (Good vs AP champions , good damage plus kick - a** shield that absorbs MAGIC DAMAGE like the one that Garen's Ultimate does ) .
3) Phage ( Gives both Damage and Survivability , plus good means of chasing/escaping via its passive , i know that Late Game i will sell it , but for Early-Mid Game its a good pick.
4) Boots ( Now these , these depend on the type of your enemies , For AP/CC enemies go with
Merc Treads , For Strong AD enemies ,like Lee , Renekton and Jayce go with Ninja Tabi .
Proceeding to Mid Game you will want to get a Wardens Mail which along with the rest of your
items will make you tanky as well as dangerous , so that you can take a punch or two during a
fight. This is the part where the guide becomes differenent from the other guides , as there
is no Offensive/Defensive Builds , only Dozens of variation of the One Build . After completing
W. Mail go for a Bloodthirster . When you finish with B/T build a Guardian Angel . By now you will be so tanky that you ll be able to withstand a long and dangerous teamfight , while
still managing to do Tons of damage to the enemy's carries . After the Guardian Angel Turn the
Brutalizer to Last Whisper . Shortly after upgrade your HexDrinker to Maw of Malmortius ( or the opposite ) . Lastly grab a Randuin's Omen to make you tankier with even more armor and HP (also gives a slow
debuff which is AoE). There are many sides of the build which i haven't covered and for that i
apologize , i tried to pick the most usual scenario and capitalise on that .
First off , each and every item you buy , even the " when " depends on 1 ) Who your opponents
are 2) Who your Lane opponent is and 3 ) Who is doing good on the enemy team .
Against a generic Top Lane bruiser i usually start with Cloth Armor + 5 Health Pots ( Don't forget the Trinket ! ) , against an AP Top Laner i might start with a LongSword + 3 Health Pots ,
a Null-Magic Mantle + 2 Pots , Boots + 4 Pots ( I now prefer the Longsword start over the NM Mantle one due to the price reduction of the LongSword 400 -> 360 ) . The core items which remainunchangable unless the enemy team are all ADs or APs are the following ;
1)Brutalizer ( CD Reduction works wonder , extra Damage and Penetration )
2)HexDrinker (Good vs AP champions , good damage plus kick - a** shield that absorbs MAGIC DAMAGE like the one that Garen's Ultimate does ) .
3) Phage ( Gives both Damage and Survivability , plus good means of chasing/escaping via its passive , i know that Late Game i will sell it , but for Early-Mid Game its a good pick.
4) Boots ( Now these , these depend on the type of your enemies , For AP/CC enemies go with
Merc Treads , For Strong AD enemies ,like Lee , Renekton and Jayce go with Ninja Tabi .
Proceeding to Mid Game you will want to get a Wardens Mail which along with the rest of your
items will make you tanky as well as dangerous , so that you can take a punch or two during a
fight. This is the part where the guide becomes differenent from the other guides , as there
is no Offensive/Defensive Builds , only Dozens of variation of the One Build . After completing
W. Mail go for a Bloodthirster . When you finish with B/T build a Guardian Angel . By now you will be so tanky that you ll be able to withstand a long and dangerous teamfight , while
still managing to do Tons of damage to the enemy's carries . After the Guardian Angel Turn the
Brutalizer to Last Whisper . Shortly after upgrade your HexDrinker to Maw of Malmortius ( or the opposite ) . Lastly grab a Randuin's Omen to make you tankier with even more armor and HP (also gives a slow
debuff which is AoE). There are many sides of the build which i haven't covered and for that i
apologize , i tried to pick the most usual scenario and capitalise on that .
Passive ; after each spell , next basic attack deals bonus Physical Damage based on your AD.
Q Broken Wings ; dashes 3 times + a knock back , dealing AoE physical damage and charging your
blade with your passive 3 times.
W Ki Burst ; Stuns for .75 seconds around you , can cut off a basic attack and gives you a charge of your passive.
E Valor ; Dashes towards the mouse , gives a good shield and a charge on your passive.
R Blade of the Exile ; Gives range on basic attack and spells , gives Damage Buff , thus making your spells and basic attacks stronger.
R ( 2nd activation) Wind Slash ; Deals damage once in a cone in front of you , the less HP the enemy has the more damage the Wind Slash will do.
Depending on your enemy you will choose which skill you 'll pick level 1 . If your enemy can harass easily like Shen and Pantheon it is best to start with your shield (E) instead of your (Q)
At level 6 you must have 2 points on your Q , 1 on your W , 2 on your E and 1 on your R .
Leveling up after the 6th Level really depends on how good you re doing on your lane , if your losing give more weight to your E , and if you are winning do the same for Q , but most of the times its way better to level up both Q and E at the same pace , as it combines good damage
and survivability. Oh and you level up your Ultimate again at Level 11 and 16.
When entering a fight go like this ; R , basic attack , E basic attack , Q basic attack , Q basic attack , W basic attack , Q basic attack , R basic attack ( you can use R again a bit sooner depending on the situation , but i put it at the end for maximum damage again on a generic scenario .
Q Broken Wings ; dashes 3 times + a knock back , dealing AoE physical damage and charging your
blade with your passive 3 times.
W Ki Burst ; Stuns for .75 seconds around you , can cut off a basic attack and gives you a charge of your passive.
E Valor ; Dashes towards the mouse , gives a good shield and a charge on your passive.
R Blade of the Exile ; Gives range on basic attack and spells , gives Damage Buff , thus making your spells and basic attacks stronger.
R ( 2nd activation) Wind Slash ; Deals damage once in a cone in front of you , the less HP the enemy has the more damage the Wind Slash will do.
Depending on your enemy you will choose which skill you 'll pick level 1 . If your enemy can harass easily like Shen and Pantheon it is best to start with your shield (E) instead of your (Q)
At level 6 you must have 2 points on your Q , 1 on your W , 2 on your E and 1 on your R .
Leveling up after the 6th Level really depends on how good you re doing on your lane , if your losing give more weight to your E , and if you are winning do the same for Q , but most of the times its way better to level up both Q and E at the same pace , as it combines good damage
and survivability. Oh and you level up your Ultimate again at Level 11 and 16.
When entering a fight go like this ; R , basic attack , E basic attack , Q basic attack , Q basic attack , W basic attack , Q basic attack , R basic attack ( you can use R again a bit sooner depending on the situation , but i put it at the end for maximum damage again on a generic scenario .
For Spells , most of the time i take Flash/Ignite .
Flash for positioning purposes , plus i can instantly flash on my enemy's face , pop my ulti , drop my agile combo and kill him without a warning .
Ignite for that True Damage and the Reduced healing effect . Helps my Ultimate deal more damage .
Alternatively you can go Flash/Exhaust which i would strongly recommend against a Jax !
Teleport instead of Ignite is also a good pick for surprise ganks , since Riven has both good burst and high agility through her kit .
Flash for positioning purposes , plus i can instantly flash on my enemy's face , pop my ulti , drop my agile combo and kill him without a warning .
Ignite for that True Damage and the Reduced healing effect . Helps my Ultimate deal more damage .
Alternatively you can go Flash/Exhaust which i would strongly recommend against a Jax !
Teleport instead of Ignite is also a good pick for surprise ganks , since Riven has both good burst and high agility through her kit .
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