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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Hey guys, it's Duff again!
Now, when you take your first look at this guide here for


I've been using Udyr often recently, and he's been an instrumental part of my recent climb through the ranked ladders. Here in this guide, I'll let you in on my techniques, and also my builds used.
As per usual DuffTime style, it's time to go HAM son! Get ready for the absolute HAMMIEST guide to



Are you ready for UDYRTIME!?
Let's DO it!

Well, let's evaluate what he does well first.










The obvious drawback to




All that really means to us, is that

If you know your opponent is a melee range champion who will be going near creeps to CS, then chances are that you can win lane with

This is all going to keep coming back to that absurd 150% AD ratio that



And get this, it deals Magic damage.
So what does that mean for us?
Well, I'll tell you what it means to me, and you can decide whether or not you agree with what I'm saying for yourself. It means that every point of AD we get on


Let's do some quick and relatively easy math, shall we?


Now, 150% of 56 is 84. With the base value of 30 that Tiger stance has, with absolutely no modifiers to your AD, your base value is going to be 114. That's not bad considering it's higher than most level 1 spell damage AFTER modifiers, and considering you ALSO get your auto attack damage of 56 underneath that, meaning you have a total of 170 pre-resistance damage. THAT'S FOR FREE, NO RUNES.
Now, if you're running a standard 15 AD 13 armor 12 MR rune page, you're starting to look at some legitimate numbers here. Now your AD is going to be 71, and when you factor in that extra 3 AD from your masteries, you're looking at 74. 150% of 74 is 111, meaning with a standard runepage and mastery set up,


Now, hopefully you're starting to see how absurd each point of AD actually is for

Now, using the same equation for damage output, using a 22 AD rune page, we can get our level one AD up to 81. 150% of 81 is 121.5, which rounds up to 122, and when you add the flat base of 30, your

WHAT... IS... THAT!? I don't even know how to properly describe the absurdity of dealing 233 damage in one attack at level 1. The amusing thing is that even after the proc, you have a persistent attack speed bonus of 20%, meaning that your opponent can't even decide to fight you AFTER they take the proc damage, because you have 81 AD base and you're running it faster due to

To offer a quick example of the kind of damage this is going to be dealing in lane against a variety of targets, I will list a number of Champions and their level 1 HP, and quickly calculate how much of that champions total life will be dealt in damage by a single attack with a







So as you can see, even against the HIGHEST health champions at level 1, you're still doing 40% or more of their entire health pools with a single attack. There is undeniable merit to being able to quickly shred off huge chunks of health from a target, and substantial surprise kill factor there as well.
The masteries follow under a similar rule. When playing








In summary, when using 22 AD and a 29/0/1, you're trying to take control of the lane and/or land a kill with every






Alternative choices to the 22 AD rune page include a 15 AD 19 armor page, which is another amazing option when going against your standard AD bruiser types which are so common in the solo top lane. As far as solo top rune pages go, the 22 AD and the 15 AD and 19 armor page are probably the most useful, and this is not only true for

A great time to take a 15 AD and 19 armor rune page would be against champions like




While both pages are viable against these champions, the more defensive page may also be good when faced with an aggressive, ganky jungler who may look to camp your top lane. That may be a determining factor in your choice, but you're ALWAYS going to want to take a base value of at least 15 AD into your runes. The scaling on

Other good options include 15 AD, 13 armor, 12 MR, and 18 AD with 4 flat MP5.

The greatest aspect of a 9/9/12 is that it gives just enough mana regen to make

A standard 21/9/0 is also great, and there are more options still that are entirely viable as well.
That means you'll see your opponents, and be able to plan your rune and mastery pages before the game starts according to your opponent.
We're taking

Right!?
Right.

the longer answer would detail that


In fights, sneaking a


The duration of the move speed is of course too good to pass up. Tiger/Turtle/Bear as a top laner all the way! Never look back!

After the trading is done, once you hit a level 3-4



After you bully lane and the team fight stage comes around, your play style will be a little different here.


However, against the squishy champions,


And if you like, you can double as a CC bot in big fights!
Masterful play of


Then, you can choose to flash stun the enemy carry if you like, and proceed to drop the atom bomb of tanky DPS damage that is


Early game you're just a squishy damage dealer, but as you get points in your skills and you get items in your inventory, you'll become steadily tankier and more able to wade into the line of fire you get your damage down onto a squishy priority target. Your damage will always continue to scale very well, so well, that sometimes I even buy



This means that aggressive play is rewarded if you counter picked your opponent!
SO, just who does Udyr actually counter?
Well, to name a few champions that an aggressive







And a number of other dominant and frequently picked solo top laners!
YES! If they are essentially full melee champs,

You'll need to beware your opponent's jungler, because if they know anything about anything, they will know that you are the DEFINITION of, "Goes in!" You are literally a full melee, no ranged attacks, no gap closer outside of a temporary move speed buff, NOTHING!
You will have to gauge the level of attention your enemy jungler is placing on your lane, and even consider this before picking

In terms of enemy junglers, something like

Anything liable to power farm a lot,

So when picking

If the stars align, and as you're staring at your enemy's team a little smirk spreads across your face, and your mouse hovers over






However, even with that being a VERY standard build path for me, as it gives me both tankiness and damage, there are also a wealth of alternative items which are great and should not be forgotten. Here we'll touch on a lot of the good early game items.

















I hope this guide has exposed one of the oldest and best kept secrets in League of Legends for you!

I truly hope you enjoyed this guide, and I encourage you to browse through my other guides if you haven't already, which can be found here http://www.mobafire.com/profile/dufftime-19731
Thanks for reading!
Sorry for the inconveniance, look forward to seeing your questions on Facebook and Twitter! =]
http://www.facebook.com/DuffTime
@REALDuffTime
Duff here, signing out!
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