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Ezreal Build Guide by MrRunAwayFive

Ezreal: A Display of True Skill

Ezreal: A Display of True Skill

Updated on February 8, 2012
6.6
6
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3
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League of Legends Build Guide Author MrRunAwayFive Build Guide By MrRunAwayFive 6 3 7,903 Views 12 Comments
6 3 7,903 Views 12 Comments League of Legends Build Guide Author MrRunAwayFive Ezreal Build Guide By MrRunAwayFive Updated on February 8, 2012
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1
ranger04 | February 13, 2012 8:01am
Voted -1
without wriggles i give u a + but this is hinder u too much
1
MrRunAwayFive (1) | February 1, 2012 12:19pm

why don't you switch out the wriggles with a infinity edge? You can't carry a team with just a Q, you need to provide sustained damage.


IE is now added.
1
MrRunAwayFive (1) | December 7, 2011 2:14pm

why don't you switch out the wriggles with a infinity edge? You can't carry a team with just a Q, you need to provide sustained damage.


the early on LS and DMG from wriggles and the ward is too needed in solo q, wish i could change your vote to a + ):
1
TrinityHope (6) | December 7, 2011 12:45pm
why don't you switch out the wriggles with a infinity edge? You can't carry a team with just a Q, you need to provide sustained damage.
1
itsame273 (4) | December 7, 2011 1:48am
this is a VERY COOL STORY BRO! +1
1
WhiteJarate (22) | December 6, 2011 10:18pm
No problem. It was a well made guide, and I really want to see this to the top.

Just another quick tip, throw in some descriptions for all of the spells, some tips and tricks, etc.
Also, fun fact, you can crit Mystic Shot. Love it when that happens.
1
MrRunAwayFive (1) | December 6, 2011 8:45pm

Along with the above, I suggest flat mana regen for seals (from the regen/level you have) as it will benefit you when it will matter most: early game. Also, I highly suggest an earlier Trinity Force, to boost your Mystic Shot that much more. Allow me to mathematically explain myself.

Where I would finish Trinity Force, directly after Bloodthirster, you would have somewhere in the neighborhood of 203 AD when it's finished. That means that level 5 Mystic Shot (which you should have by the time Bloodthirster is finished) will do, with T-Force proc, 318+318+159, or 795 raw damage (using 203 AD + 115 Base damage, not including AP).
Not to mention the other stuff that Trinity Force nets you.

With your current item in that slot, Last Whisper, you get percentage armor pen and 40 more AD to work with, but you only get Sheen proc. This nets you 213 AD , for a grand total of, including Sheen proc, 328+328, or 656 raw damage.

For your final decision, also note the order of Armor Reduction Calculation:
Flat reduction(Brutalizer, etc) -> Percentage reduction(Last Whisper, etc.)

Cost wise, Last Whisper costs a grant total of 2290. Trinity Force, however, excluding the cost of Sheen, costs a grant total of 2810. That's a difference of only 520 gold.

If you find yourself spamming Mystic Shot at guys like Rammus and Malphite, then by all means, go with Last Whisper first. If not, then I strongly suggest the greater damage (and other stuff too) from Trinity Force. Well worth the extra 520 gold, in my opinion.

A great comprehensive guide. I love it.



Thank you very much for all the work you have done, i agree with the trinity, i'll make the change now, and add in the option of last whisper before trinity in the case of many tanky champs, solo que has many armored junglers and solo tops so i normally get my last whisper. i will also add your cdr points aswell. ^^ Thanks you very for you work n vote.
1
WhiteJarate (22) | December 6, 2011 8:23pm
Along with the above, I suggest flat mana regen for seals (from the regen/level you have) as it will benefit you when it will matter most: early game. Also, I highly suggest an earlier Trinity Force, to boost your Mystic Shot that much more. Allow me to mathematically explain myself.

Where I would finish Trinity Force, directly after Bloodthirster, you would have somewhere in the neighborhood of 203 AD when it's finished. That means that level 5 Mystic Shot (which you should have by the time Bloodthirster is finished) will do, with T-Force proc, 318+318+159, or 795 raw damage (using 203 AD + 115 Base damage, not including AP).
Not to mention the other stuff that Trinity Force nets you.

With your current item in that slot, Last Whisper, you get percentage armor pen and 40 more AD to work with, but you only get Sheen proc. This nets you 213 AD , for a grand total of, including Sheen proc, 328+328, or 656 raw damage.

For your final decision, also note the order of Armor Reduction Calculation:
Flat reduction(Brutalizer, etc) -> Percentage reduction(Last Whisper, etc.)

Cost wise, Last Whisper costs a grant total of 2290. Trinity Force, however, excluding the cost of Sheen, costs a grant total of 2810. That's a difference of only 520 gold.

If you find yourself spamming Mystic Shot at guys like Rammus and Malphite, then by all means, go with Last Whisper first. If not, then I strongly suggest the greater damage (and other stuff too) from Trinity Force. Well worth the extra 520 gold, in my opinion.

Also, follow my lead and do some maths on the 10% CDR from Brutalizer. It will make your argument for Wriggle's Lantern that much more effective. Or I can do the calculations for you, since I have nothing better to do.

At level 18, you have 8.1+4, or 12.1% CDR from runes and masteries alone. At level 5, your primary damaging tool, Mystic Shot, is on a gross 4 second cooldown. 12.1% of that is .454, which leaves your cooldown at around 3.5 seconds. With Brutalizer, you get an additional 10% on top of that, for a total of 22.1% CDR. This would leave your Mystic Shot at a cooldown of about 3.1 seconds. That's a difference of .4 seconds. Now factor in the fact that the cooldowns are reduced by 1 if you hit something with it. So, is the .4 second difference, along with the more armor pen really worth it over the greater damage and lifesteal? I think not.
As far as Trueshot Barrage goes, I highly doubt that anyone will fire it instantly once it gets off of cooldown, and rely on spamming it whenever possible. Even if they do, they can just get an Elixir of Brilliance or something.

A great comprehensive guide. I love it.
1
Nighthawk (684) | December 6, 2011 7:00pm
True, but oh btw, AD Quints + Arpen marks are better. Gives you more AD and more Arpen lol.
1
MrRunAwayFive (1) | December 6, 2011 6:20pm
Nighthawk wrote:

Very nice guide, so I +1

However not sure about your runes...


they can be played with, but they equal out to be the same ad and pen as other guides, they are just placed differently, and ty for the vote.
1
Nighthawk (684) | December 6, 2011 6:07pm
Very nice guide, so I +1

However not sure about your runes...
1
MrRunAwayFive (1) | December 6, 2011 6:02pm
Thanks for reading, please thumbs up if you like, or comment good things....or bad things here ): or (:
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