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Fizz Build Guide by kicksaw

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author kicksaw

Fizz - 1-2-3-before-match guide

kicksaw Last updated on November 19, 2011
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MurlockAvengers

Ability Sequence

2
8
10
12
13
Ability Key Q
1
4
5
7
9
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Quick 3-step guide for Fizz. Work very well

As I said before this is quick before-match-cheatsheet, so there is no time for explaining all.

As far as you see there are 2 builds. One AP and one Tanky Fizz.

Each one work pretty well even if don't look as it should. Don't waste your time and try one of them, and you will see what i was talking about :)


Guide Top

Tips and Tricks

Urichin Strike:
- your base 'poke' combo is W+Q, AA. Then you can use E to chase/escape.
- remember: by that move you can dodge skillshots
- in addition you can jump through wall if your enemy is on opposing side

Seastone Trident:
- activate for poke, reduce opponent healing, jungling.

Playful/Trickster:
- you can jump some walls with it. ie 5v5 dragon, blue, red, AND (hard to do) walls in forest. Actually you CANNOT jump through mid-top wall at 3v3 but you CAN through 3v3 dragon one.
- if you dont use skill again after 1 sec you SLOW enemies AND deal dmg in large area. if you use then you only deal dmg, without slow. Remember that!


Chum the Waters:
- nice slow, medium damage ulti, you can steal buffs with that, ran away, chase, or.. cast it on Shen if he is teleporting to his low-hp ally. Your shark teleport with him, and nomnomnom.

- max combo is: R, 1 sec, W+Q, AA, AA, E+direction for slow, W+Q, AA, AA.. don't jump instantly after sharkcast! better if you burst them instead sustaining