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Fizz General Guide by Scrap

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Scrap

Fizz - Do you like Fishsticks ?

Scrap Last updated on November 16, 2011
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Ability Sequence

1
8
10
12
13
Ability Key Q
2
3
5
7
9
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Fizz, however, harbored a curious spirit that could not be satisfied living so cushioned a life. Unable to resist the allure of danger, Fizz had a habit of sneaking out of the city to look for trouble. In his many adventures he grew to be a powerful fighter with a keen resourcefulness that let him skirt danger with clever ease. One day, Fizz returned to find the city abandoned: his people had vanished, leaving Fizz without a clue to explain their disappearance. With nothing left in the city to keep him, Fizz salvaged an enchanted trident from the ruins and set out alone.

For years, Fizz wandered the ocean, using the skills he'd learned during his adventures as a young boy to survive. Finally, Fizz discovered the port of Bilgewater. He was fascinated with the existence of life above the water and could not resist exploring the island. In his endless curiosity, Fizz inadverently meddled in the affairs of the humans who lived there and his presence did not go unnoticed. His mischief angered many residents who eventually sought to capture or kill him. Fizz found himself cornered, and he prepared to return to the sea despite the fondness he'd come to hold for Bilgewater. As he stood at the docks, a massive dragon-shark attacked the port. Fizz defeated the beast, using his resourcefulness and knowledge of the creatures' weaknesses to his advantage. Having earned the gratitude and respect of the humans, Fizz decided to stay in Bilgewater. He joined the League of Legends to further serve his new home.

''Fizz makes even the saltiest sailors of Bilgewater look like drunken landlubbers in a fight. Good thing he's on our side.'' -- Miss Fortune, the Bounty Hunter.

Fizz is a good mid champ with many HP and a huge burst and he can summons SHARK !


Guide Top

Runes

I play Fizz like all others AP champs, with
Magic Penetration on Mark
Ap/lvl on Seals
Ap/lvl on Glyph
and Flat AP on quintessence

you can also buld him more tanky with armor and magic resist if you rather but my item build make him tanky enough.


Guide Top

Skill Sequence

I take first Urchin Strike (Q) to harass the lane opponent and max asap seaston trident to maximize the dommage on harass and make farm easier.

I take playful on lvl 4 to dodge / dash more.


Guide Top

Summoner Spell

I take ghost and ignite if I play mid or ghost and smite on jungle,

i choose ghost because i find the flash a bit useless now (too short range and a huge CD), and as mid champ, ignite is a good choice.

You can also take exhaust, surge, cleanse or flash if you rather play with.

Don't take other spells which suck on Fizz.


Guide Top

Team work

On team work, focus squishies, dash to them and just burst them, you can avoid their CC if you use well his E ability, your ultimate can also make a huge difference if you launch it in the good place / champ (try to get the squishies with) You can also launch it as disuasive weapon, to give you time to finish a Nashor or a dragon.


Guide Top

Summary

Fizz, a good harass and burst dommage dealer, perfect on mid lane, good on jungle too, very easy to go in or out fights with his abilities.

A Very tanky champ who can deals huge dommages (and he can summons a crazy shark !!!)

So, you'll hate fishsticks now.


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