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I don't think you should get wrigles as last item though. That's pretty bad.
I pointed out that it should be taken earlier in that case
This is a good guide and contains nearly everything you want to know when going solo top as Gangplank. I still think that you should describe how to play vs Yorick to because I see him pretty often in the solo queue on EU west at mine ELO. I think that teleport or ignite are better. I think it's always very nice to have teleport at solo top.
I do think that you shouldn't level your W above your E up at all times. If you get an early turret kill through a succesful gank or kill then I think it's better to just level your E and it's really great mid game. If however you farm most of the time passively your W is a much better choice.
Also I think you have much more options on the masteries.
Like you can go 21/8/1 for the armor + magic resistance and health per 5 and the flash cooldown reduction/ teleport cooldown reducion.
Also I think you should get wrigles early on with a philosofer stone over the avarice blade because I dislike the crit gp 5 item.
Wrigles gives you a lot more sustain and makes farming easier , especially if you also got a philo stone. I don't think you should get wrigles as last item though. That's pretty bad. I also think going for a phage early on for the slow + stats after wrigles + standard boots / mercury's ( depending on how the game is going ) and philosofer stone is better. Then you can go for atma's impaler which you likely need, then you can get a giant's belt for the health and then finish with trinity.
However the situations I described are situational and I think there are a lot of viable builds for Gangplank that can work.
1. Gankplank is mainly a jungler he is rarely seen as a solo top. I am not saying this to say your guide is **** but you should add a cheat sheets and a section on jungle GP.
2.Normaly GP is part of the really OP world of crits. This tankier option is very interesting but adding a cheat sheet and a section on the classic crit build could save you from many -1.
3.Slit the Second rate spell from the really ****y ones. In fact you should not mention the bad ones.