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Spells:
Flash
Teleport
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction
I run these the armor/mag pen Marks with tremendous success. They are expensive. I am certain that pure Armor Pen marks would work wonders as well. Perhaps even better. Though, I have also ran this build with all AD marks and seriously blitzed my opponents in the early game. Always go with what works for you, this build is more than flexible.
You are going to want to creep farm as best as possible so that you can build the warmongers as early in the game as possible. Judgement is key to this. Not to mention is is fantastic for cutting all champion opponents at the same time. Decisive strike is a must have no later than level two. This is because of its potency as an ability: Silence, sprint and high damage. This ability will be what wins battles for you.
Allot of people will argue that exhaust and burn are the go to spells. I honestly have little to no trouble catching and killing enemies of any kind. Bot and human. Some champions just cant be caught. This can be compensated with trickery. That being said, I use these spells almost explicitly because flash can, and will, save your life ALL of the time, while teleport gets you to the battle with expedition.
Find a good partner, preferable one with stuns, slows or popups. Draw your opponents in deep. Blitz them hard. If you enemy has a slow effect, then counter it with your decisive strike. Otherwise drive into them with judgement then auto attacks until they run. If they are fast, then use decisive strike to close ground. If your main enemy target is a mage class, then open up with Decisive strike so that they cant cast anything right away. This maneuver will most likely cause them to get to low on health to survive the pending battle after your silence. Good luck! Have run with it)
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