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Recommended Items
Runes: Fleet Footwork
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Heal
Items
Threats & Synergies
Caitlyn
Unless she is trash, Cait will make your lane phase extremely painful. Do your best to not let her poke you to death and try to stay as close in CS and you will scale better late.
Champion Build Guide
Hello everyone and thanks for reading my Vayne guide! My name is TheCoCoFTW but I prefer KeeKo. I am a Gold 4 Mastery 7 Vayne with over 150k Mastery points. I have been playing League since Season 4 when a few friends introduced me. I have since taken a liking to being an ADC and went from Silver 5 to Gold 3 in 3 months of switching. I usually stream, so feel free to check it out! Stream Link
If you stop by, don't be shy and introduce yourself and give some input on my guide. It is my first guide and I am open to any criticism. Thank you and have a great day!
+ High Damage + Can 1v9 + Very mobile + Best late game + Obliterates Tanks Vayne is the best late game ADC. She is able to melt anyone in a few hits. She can shred tanks like no tomorrow. Especially with the Guinsoo's Rageblade and Silver Bolts true damage. Her Tumble makes her mobile on top of her passive Night Hunter movement speed towards champions. In any given teamfight you have the ability to output so much DPS in a short period time if you are able to avoid hard cc. |
- High Skill Cap - Horrible Laning Phase - Vulnerable to CC - Needs key items The biggest cons to Vayne is that you can't just pick her up and expect to be the best Vayne on earth. It takes long amount of time and practice to even be decent at her. She has one of the hardest early/laning phases in League. And like most ADC's, she is vulnerable to CC. Meaning hit with one form of CC in a teamfight most likely means you are going to be in a grey screen soon after. The last thing, you need your core items to actually start outputting the serious damage you are known for. |
Runes
This is my favorite set of runes right now due to the Hail of Blades buff. You get 110% attack speed right off the back instead of waiting till Level 18 like you do for Lethal Tempo. Press the Attack is still viable in my opinion, its the only alternative that I see to Hail of Blades. You could swap out Coup de Grace for Cut Down if they have quite a few tanks.
Edit: I recommend Fleet Footwork in most matchups right now. Only go for a Hail of Blades if you want earlier pressure. Fleet Footwork is good throughout the entire game, it helps you survive laning phase which is where Vayne struggles the most at right now. You could swap Overheal and Legend: Bloodline for the extra sustain on top of going something along the lines of the Resolve tree and go Shield Bash and Revitalize for the extra heal and with Shield Bash you would be constantly procing due to the overheal shield if you needed a more defensive rune set.
For obvious reasons, you want to max W first. Getting the 14% max health true damage on the Silver Bolts is your bread and butter for this build. Followed by your Tumble, Final Hour, and lastly Condemn to finish things off. You could put a few points into your Q first if needed but your W will be weaker late.
For Dark Harvest build, you would max your Q, W, R, then E. The more your Q hurts the better.
To start, you are going to want either a Doran's Blade or Doran's Shield. I would opt the shield if you feel like you are going to be getting poked out of CS.
As soon as you get enough gold buy a Blade of the Ruined King. Followed by your crown, Guinsoo's Rageblade. Afterwards I usually opt for a Phantom Dancer due to the damage reduction on targets and ability to walk through minions to prevent myself from getting blocked. Then I usually build whichever is needed, whether it be a Quicksilver Sash, go for more damage like a Infinity Edge, or get a Guardian Angel to give me some more survivability.
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