Hecarim Build Guide by Kammstein

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Kammstein

Hecarim Jungler-Damage build

Kammstein Last updated on May 2, 2012
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Build 1 (Cheat Sheet)

Champion Build: Hecarim

Health 2830
Health Regen 21.5
Mana 1330
Mana Regen 17.3
Armor 131
Magic Resist 92.5
Dodge 0
Tenacity 0
Movement Speed 446.66
Gold Bonus 0
Attack Damage 306.4
Attack Speed 80.955
Crit Chance 88.37%S
Crit Damage 50%
Ability Power 55
Life Steal 0%
Spell Vamp 0
Armor Penetration 30
Magic Penetration 0
Cooldown Reduction 27.47%


Recommended Runes



Ability Sequence

2
8
10
12
13
Ability Key Q
1
14
15
17
18
Ability Key W
3
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9

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Creeping / Jungling

Solo top: You have to farm alot for make tons of damage, take ghost and exhaust. the hardest champion against you, are: Udyr,Irelia and yorick. try to kill them as fast as possible before they get feed by the creeps or the kills. i dont play him usually solo top i prefer to jungle
About Jungler:Jungle with hecarim is not easy. at the first times you have to recall often and you need a good pull for the blue golem.try to gank as fast as you get the red buff. at level 4 by taking one point in devastating charge is more easy to gank.


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Runes

At the start 9% critical chance for jungling seems useless, but in the middle game when you got ghostblade you make many critical damage and trust me, they are really helpfull.Armor Seal are required for jungle of it will be too hard.Cooldown runes are always usefull.For solo top player the runes i suggest are the same.


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Masteries

I take 21 points on damage because i like to kill people alone with crit and to disappear in the shadow. and 8 points on utility for movement speed bonus and buff duration.


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Items

Youmuu's ghostblade with Hecarim is the perfect item. because it give attack damage armor penetration and cooldown, and when you activate it, it give you movement speed so it chain perfect with the passive, and you gain atk speed too.Last Guardian angel because in late game is very effective.if you play well the game will end at the trinity force..


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Pros / Cons

Pros:-he is really strong against off-tank and carry,
-You run really fast with ghost, yomuu effect, 3 mov speed boots, mage and carry can't run away
-If you play him as a jungler you can get easy ganks with Lizard and devastating charge.
-You can kill squishy and mage like vayne and karthus really fast and run away safe.
Cons:-You are squishy
-Jungle is really hard and you need few try for afford it.
-If you are against any Champion that slow you like kog'maw,nasus,ashe,etc. they counter your passive which means less damage


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Summary

At the end the only thing i want to said is:

You have to kill and RUN!


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It is my first build

this is my first build, i'm not english but i hope you can understand everything, if you have any suggestion about any champion ask me, dont forget to rate and comment and dont be evil!
i play league of legends since June 2010, i know many tricks and other things
hope you enjoy your game and dont rage!