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Hecarim General Guide by Prizmo

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Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Prizmo

Hecrarim - The Interesting Jungle Build

Prizmo Last updated on May 6, 2012
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Ability Sequence

2
5
7
10
12
Ability Key Q
1
3
9
14
18
Ability Key W
4
8
13
15
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Introduction

Hello everyone, welcome to my Hecarim jungle guide, with a bit of a weird build. I tried this out myself and it worked tremendously, giving me the versatility to basically be Mundo, going where I please. The movement speed plus attack speed gives Hecarim the power to 1v1 any underfed AP champ, or any really AD champion.


Guide Top

Items

The reason I chose all of these items was a bit weird. I was up against a good team, with my team being a complete fail. We had a Gangplank top, I jungled, AFK Fiddlesticks mid who appeared when mid Nautlilus destroyed the tower, and then bot Riven and Singed. The Riven, Fiddlesticks, and Singed were the biggest trolls ever, with Riven not talking one bit, and us screaming to pick another AD Carry for the bottom lane. The other team was so ahead that I knew I had to farm up a lot, and I skipped a couple of fights to farm, and first get the Nashor's Tooth, Wriggle's Lantern and my boots. Then I got into team fights, and we won, and I was able to dive later on so much more effectively with the Sunfire Cape. I never got to my Trinity Force that game, and I t was my last item. They surrendered to a basic 2 v 5 me and Gangplank versus a whole team of fed champions.


Guide Top

Jungle Routes

My jungle route for Hecarim is Wolves, then Blue, then wraiths, then Giants, then wolves again. By that time I have used all of my health potions and have headed back to base, grabbing a long sword and some more potions. By level 6 I am ganking, with possible ones at level 4 and 5. Grabbing red once level 7 and then after that taking whatever the jungle has left, clearing out the camps fairly quickly, and sometimes taking the enemy jungle.


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