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I've never lost a lane to Ahri as Lux. You're gonna want ignite here. If you hide behind minions and sidestep her Q, she can't really do much to you. Her E becomes useless if she charms a minion, and her W can't hurt you. You should be able to poke her with your E whenever she tries to wave clear. Punish her hard.
Akali
Akali is really a skill matchup. I'm also an Akali main, and I've fought Lux multiple times. This matchup can go either way; either she misses her E and has no combo, so you can Q+E, or you miss all of your abilities and she will just poke you down and kill you. Play behind minions, as her E can't go through multiple targets. If she shrouds (W), just E behind you and back up. Don't let her get free poke.
Akshan
I haven't played against him as Lux yet, so once I do I'll update this.
Anivia
Anivia is a champ who's seen more play lately. I would take barrier against her, just to make sure, but make sure you abuse her early game. Poke at her whenever you can, and if she walls you, turn around and Q her so you can run.
Annie
Annie can be quite a problem. Her stun damage hurts a lot, especially when she has Tibbers. Play back until your jungler comes through to help. Definitely take barrier here, cause her burst damage won't be covered by your W.
Aurelion Sol
ASol isn't much of a threat if you know how to dodge his stun. Don't get too close to him except to proc your passive, but then immediately back off. Focus on farming, and you'll be alright.
Azir
You either ban him or you lose lane. Azir's soldiers make it impossible for you to wave clear, and he will just poke you down way too much for you to get any damage off. Focus on farming, use your E to kill minions if you have to, and take Barrier. Trying to 1v1 him will never go in your favor.
Brand
Brand is another skill matchup in my eyes. If you bring Barrier and hide behind minions, his stun is irrelevant. Try and dodge his W if you can, or if you can't use your own W to mitigate the damage. Zhonya's is ESSENTIAL here, as it can save your life if he ults you.
Cassiopeia
Cass is a very poke heavy champ, especially if she takes Phase Rush. Try not to fight her without help, and just focus on farming.
Diana
An annoying matchup, but not unwinnable. Try and avoid her Q, and if she manages to hit it just back up until the mark goes away. If she dashes to you, punish her by Q+E.
Ekko
Ekko isn't too hard to beat. Dodge his Q, he really has no kill potential. Same thing with Diana, if he dashes to you, punish him with a Q+E combo.
Fizz
Ban or lose lane. Fizz is a matchup I hate regardless of who I play, so everytime I queue up I ban Fizz. His abilities can dodge all of you skillshots, and a good Fizz player knows how to time his abilities. I hate laning against him, as even barrier and Zhonya's doesn't save me from him.
Galio
Another annoying matchup. Galio has a lot of engage and his taunt can get you caught in bad situations. Try and play safe, and don't throw out a Q unless he's already used his dash.
Heimerdinger
Yet again, an annoying matchup. His turrets are irritating, but you can hit them from a distance. You'll take a bit of damage, but I would W, then E, then AA the turrets to make them useless. Bring Barrier here.
Kassadin
Very frustrating matchup. You can poke him early game, but once he hits six you can't do anything anymore. Try and get a lead pre-six, but after that just wait till team fights or help from your jg.
Katarina
Very easy matchup for Lux. I would bring barrier just to be safe and shut down her potential to early kill, but abuse her if she messes up her E. If she can't shunpo anymore, poke her down. If she Q's you, you know where she's going. Q+E her if she dashes to you.
LeBlanc
I haven't played enough games against Leblanc to fully give a rundown on how difficult she is to fight. My advice, from what I do know, is to play safe and take Barrier.
Lissandra
Not much of a threat. You can dodge her abilities easily, and if she uses her teleport that's an easy kill. She'll have to use flash, or you Q+E and she takes heavy damage. Ignite is recommended.
Malzahar
I hate this matchup. It's not as difficult as Fizz or Azir, but it will get you tilted. If you see his space aids on something, avoid the minion it's on. Your E can pop his spellshield due to the slow, so I would recommend throwing that at him whenever you can. Once he gets ult, forget any chance you had at killing him.
Neeko
Another skill matchup. Neeko is just you but slightly different. If you can dodge her root, poke her back with your E. If she manages to root you, turn around and Q+E her back. Barrier recommended here.
Orianna
An easy matchup. Avoid her ball, and she's pretty easy to kill. I would take ignite here.
Qiyana
An annoying matchup. I would bring Barrier here, and again just try and farm. Stay away from walls and turrets, and just wait for your jungler before you try and engage.
Sylas
An easy matchup. I would bring Barrier to shut down his easy kill potential, but stay behind minions. If you can dodge his abilities, you can punish him whenever he misses.
Syndra
I haven't played too many games against her, so I'm not too sure how big of a threat she is. Bring Barrier and play safe.
Talon
Infuriating to fight. Poke him safely if possible, but once he hits level 2 you really have to make sure you dodge his Q. Barrier is a must.
Zed
Zed is an extremely annoying matchup for Lux. Try and avoid all of his Q's if you can, and avoid trying to poke him. Focus on farm. If he hits level 6 before you, he will just kill you, and after that the game becomes so much harder for you. Save your abilities for when he tries to engage, and make SURE you grab a Zhonya's right after Luden's.
Zoe
Hide behind minions and know how to dodge her Q. She can't sleep you if you hide behind minions, and if she uses her ult, aim your abilities at where she started. I would bring ignite, but if you're worried about to matchup, bring barrier.
Ashe
I loveeee when I have an Ashe in my game. If you Q, Ashe R, you R, it's an insta kill. Or vice versa; Ashe R, you Q, Ashe deals damage, etc.
Kai'Sa
Kai'sa just has high kill potential with anyone who has CC and does damge.
Aphelios
Your CC allows Aphelios to do what he needs to do, and your Q is a great set up for his R.
Jhin
Perfect synergy!!!! If you hit a Q or E, Jhin can W and that's an automatic kill. Or vice versa.
Synergies
IdealStrongOkLowNone
Ashe
I loveeee when I have an Ashe in my game. If you Q, Ashe R, you R, it's an insta kill. Or vice versa; Ashe R, you Q, Ashe deals damage, etc.
Kai'Sa
Kai'sa just has high kill potential with anyone who has CC and does damge.
Aphelios
Your CC allows Aphelios to do what he needs to do, and your Q is a great set up for his R.
Jhin
Perfect synergy!!!! If you hit a Q or E, Jhin can W and that's an automatic kill. Or vice versa.
Hey there! If you're here, I'm assuming you wanna know Lux! I'm here to walk you through her basic abilities, combos, and playstyle! I consider myself a one-trick Lux, so I know most her matchups and kill potential.
Abilities + Combos
Passive: Illumination - Lux's passive is a mark that's left on her enemies after being hit with her abilities that deals damage once hit with an auto attack. The mark stays for 6 seconds before disappearing, and it can be reset with a 0 second cooldown. Lux's passive cannot be popped with another ability (Q, E, R). In order for the cooldown to proc, it has to be an auto attack. This passive sets up pretty good early game damage, as a Q+AA+E+AA can do quite a bit of damage.
Q: Light Binding - Lux's Q is a root which can hit up to two enemies per cast. Her Q range is larger than her AA range, which can come in handy when trying to escape or catch an enemy.
W: Prismatic Barrier - Lux's W is a shield that boomerangs back to Lux. It shields anyone it touches, then comes back and shields again after 2.5 seconds. It's useful in team fights, or when you're being bursted. I would recommend throwing the shield out if you think you're getting engaged on, as the shield takes 2.5 seconds to complete.
E: Lucent Singularity - Lux's E is an AOE ability that slows anyone it comes into contact with, and then detonates on recast or after the duration. It's extremely useful when you're trying to pop a spellshield without wasting your Q, need to slow an enemy down, or just want to get damage off to a group. Lux E paired with Arcane Comet and Luden's Tempest is a good source of damage, and shouldn't be used lightly.
R: Final Spark - Lux's R is a burst of light that deals damage to enemies in a straight line. It cannot be blocked by windwalls, so don't be afraid to use it if Yasuo does it as an attempt to live.
Combos I always use are Q -> AA -> E -> R, as your Q will usually run out after E if you take too long, especially considering your distance. If you land your R and they manage to get away with little HP, I would flash and auto. That will usually kill them because your passive will still be marked on to them. However, do not pop your flash unless you absolutely have to (ie. Shut down gold, first blood). Lux has little mobility, so popping flash for every single kill isn't recommended, as a counter gank will kill you.
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