AP oriented CDR Poke
Threats to Aatrox with this build
|Talon||If you don't get too close when he got all spells up you your good. easy outsustaining him, bring him down with E pokes and Q E R|
A mere WARNING!!!
As solo Que is available again i can finally test this build against proper gold+ players.
But i found myself all time with possibilities in each, even unfavorable games so i wanted to share my experience. On mobile APP LolSumo i got Diamond/Plat/ yes even one Master performance in recent games(may be just lucky match ups).
The only thing in favor i would really want to say is that this build makes Aatrox really fun to play, Q+E+R can bring targets to minimal 50%HP in favorable match ups and it is really fun to burst people down like this with skill shots xD,
but without losing that possibility for swift Attack Speed burst potential and insane healing we love and like on Aatrox so much.
Yes at first seems funny but this item gives you that much needed CDR to reach CAP, more on hit DMG with Attack speed too and most important its damage scales excellent with Gunblade and Rageblade.
BotRk / Rageblade / Gunblade
This is really optional and depends on the match up if you get 2nd one or the other first. If you can allow yourself to go close combat in a match up i would go for Rageblade first.
But if you cant sustain yourself and get pushed back a lot or/and denied farm i pick gunblade for the Passive effect + poke potential.
Most of time you should go for the Rageblade first thou.
The last 5 items are pick of choice, really depends on the match ups, if your against AD go for Randuin, if you cant catch up pick Mallet. For cc heavy pick Mercurial offcourse and Sunfire is if you can sustain only 50% time but need survive more to play Off tank role. All out damage pick BotRk or Gunblade if you don't have one or other
Last Abyssal Scepter
if you need that AP burst potential more then anything in the world. But in this case instead of Spirit visage i would take Rabadon to maximize your damage and so that those 10%CDR don't go to waste.
Q and W are made by decision making what you need more. W for sustain + more damage if your ahead. Pick Q when you need to jump a lot and cant afford to do sustain damage over time( stack W for third damage stack, jump+AA+E+ULT). But i mostly rush E first and after W almost all time.
You can pick Bandit over Greenfather if you wanna rush items and its favorable (you can easy go into close combat exchange).
Also Stormraider over Thunderlord (warning Storm raider will be effective against squishy opponent only and/or later in mid game first)
I pick mostly Sorcery as it is better on early game and helps also later in game because of your burst potential with AP oriented build. Natural Talent over Vampirism because that bonus AD AP help you much more overall, if you have problems to sustain with this build go rather for Vampirism, its no way bad on Aatrox overall
1 CDR Seal + 6 CDR Scaling Glyphs for that extra 10% cdr with which you have 30% CDR early game already with your mastery + Nashors Tooth
I uploaded a video of the game play i made, game is against gold 3 to plat 4 players flex Que. Playing top against Aatrox counter Riven with plat experience with that champion.
Link to video
So Aatrox got some buffs incoming in 2017 early or maybe already end this years. Maybe buffs maybe mini rework :o. Watch the first part of the vid to get a basic idea, no exact info jet known.
Changes were documented in video of Jeremy "Gaming Curios" so all credits to him