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Jinx Build Guide by gegu121

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League of Legends Build Guide Author gegu121

Hypercarry Jinx owo

gegu121 Last updated on December 12, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
3
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Jinx with this build

Threat
Low
High
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Threat Champion Notes
2
Ashe
Guide Top

Introduction

I will show you how to play Jinx since Jinx doesnt really have many guides that I prefer


Guide Top

Pros / Cons

+ Jinx has really good attack speed.
+ Jinx's fishbones has bonus attack range and damage so it is easy to poke using it.
+ Her passive is good for chasing and escaping enemies
+ Fast at pushing lanes and good at farming/last hitting
- Jinx doesnt have any escaping abilities so it is easy for junglers such as Lee Sin/Kindred to gank the lane.
- If Jinx doesn't have enough farm or kills, she may fall behind from other adc's such as Vayne or Lucian


Guide Top

Team Work

In Team fights, it is good for jinx to use her fishbones and try to hit from her longest range so that she wouldn't get attacked as easy by other champions.
As well as this, it is good if Jinx stands behind her team to poke and kite from a distant. Becareful and stay with the team.


Guide Top

Unique Skills

Passive:
Jinx's passive is good for chasing or escaping the enemies as she gets a speed boost up to 150% movement speed.
Q - switching guns-
Mini gun:
This gun is good for hitting enemies in short range.
Fishbone:
This gun is good for hitting your opponents from a far distant.
W - zap:
The range of this ability is slightly longer than your fishbones. This is good for slowing enemies down so you can catch up with your opponents or escaping from them.
E - (forgot the name of this ability):
This ability is good for escaping your enemies as it is an ability to stop them. Also, it is good for chasing because this ability stops the opponent from running.
R - Death Rocket:
This ability is good for finishing off your enemy.


Guide Top

Farming

Using your mini gun, try to last hit minions when you're still in laning phase.
Use your Fishbones to wave clear faster.


Guide Top

Summary

Jinx is a very good hypercarry late game champion.