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Jarvan IV Build Guide by The Experiment Gone Wrong

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author The Experiment Gone Wrong

J4, The HIdden Assasin

The Experiment Gone Wrong Last updated on August 4, 2014
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Ability Sequence

1
4
5
7
8
Ability Key Q
3
14
15
17
18
Ability Key W
2
9
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 25

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Jarvan IV with this build

Threat
Low
High
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Threat Champion Notes
1
Nocturne you can destroy this mofo mid-late game
1
Shaco just jump dat mofo after he used his q on his buff, meaning that you want to counter jungle him by killing him and then smiting his buff
1
Skarner if skarner builds damage, and gets tanky into the late game (as he should), you are golden
1
Zac u can just shred him down and counter jungle him endlessly
Guide Top

Hello Everyone

This is my first build and after playing in the new team builder, I experimented with a few different champs, and found that Jarvan is the best little underdog for me. i wont have much explaining here, but if you guys have any comments for the build, or want me to create a build for another champ, feel free to post it as i check daily


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The Basics

So, after trying this build many times, I found that it leaves Jarvan with absolutley NO early game anything. But after you have put another point in your ultimate(level 11), you can start jumping in with an e+q+r combo, and instakilling their carries, that being said, you will need an escape, that is why i recommend building CDR over attack speed.


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Runes

I know, i know, they are very repetitive, but thats the only way to win. and as I mentioned in the last section, you need to focus on the late game.


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Items

I know that many of you will contemplate whether or not leaving Black Cleaver out of the early game is appropriate, well as I said feel free to comment to help me improve the build.


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Creeping / Jungling

You need to farm like crazy and gank when you have ultimate only, as constant ganking means higher chance of failure, where constant farming has almost no risks


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Team Work

Jump the hell in to the middle of the fray and smack the **** out of their carry with your ultimate. i f you can save your skills till after you used your utl, allowing for you to escape and leave the enemies trapped