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Jarvan IV, the Demacian crusher.

Jarvan IV, the Demacian crusher.

Updated on March 9, 2011
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League of Legends Build Guide Author Bommbi Build Guide By Bommbi 4,118 Views 2 Comments
4,118 Views 2 Comments League of Legends Build Guide Author Bommbi Build Guide By Bommbi Updated on March 9, 2011
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Story

Welcome to my guide :) I worked really hard on it, so it would be nice if you take a look!
As the royal family of Demacia for centuries, members of the Lightshield line have spent their lives waging war against any who opposed Demacian ethics. It is said that every Lightshield is born with anti-Noxian sentiment in his blood. Jarvan IV is no exception, even though he is the first Lightshield born to the age of the League of Legends. As his forefathers had before him, he led Demacian troops into bloody engagements with Noxian forces, and on many occasions he has bled alongside wounded allies and fallen comrades. In his most crushing defeat, he was outmaneuvered and captured by a Noxian battalion under the command of Jericho Swain. This mistake nearly cost him his life at the hands of Urgot, but he was rescued by the Dauntless Vanguard, an elite Demacian strike force led by Jarvan's childhood companion, Garen.

Those close to him believed that his capture changed him. Xin Zhao was quoted as saying: ''His eyes never seemed to look at you, only through you to something he could not look away from.'' One day, without warning, Jarvan IV handpicked a squad of Demacian soldiers and left Demacia, vowing to find ''atonement''. He began by tracking and hunting the most dangerous beasts and bandits he could find in northern Valoran, but he soon tired of such prey. Seeking something that only he understood, he ventured south of the Great Barrier. He wasn't heard from again for nearly two years. After many had assumed the worst, he returned to glorious fanfare on the streets of Demacia. His Demacian plates were adorned with the bones and scales of creatures unknown. His eyes bore the wisdom of someone twice his age. Of the twelve soldiers who had departed with him, only two returned. In a tone as cold and steady as steel, he swore to bring the enemies of Demacia to their knees.

''There is only one truth, and you will find it at the point of my lance.''
- the ''last words'' of Jarvan IV at his failed execution

UNDER CONSTRUCTION

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Introduction

Try,


Own,


Comment & help me to improve,


Rate!


Thank you :)
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Pros / Cons

PROs:
+Good for chasing
+Very high damage output
+Tank owner
+A bit tanky

CONs:
-Early game is hard to master
-You need some kills before you do some "real" damage
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Abilities

Martial Cadence


(Mouseover to read)


Dragon Strike


Cooldown: 9 / 8 / 7 / 6 / 5 seconds.
Cost: 40 / 45 / 50 / 55 / 60 mana.
Physical Damage: 70 / 120 / 170 / 220 / 270 (+1.10 per bonus attack damage).
Armor Reduction: 10 / 14 / 18 / 22 / 26%.
(Watch HD/Fullscreen for best view)

Golden Aegis


Cooldown: 20 / 18 / 16 / 14 / 12 seconds.
Cost: 75 mana.
Damage Shielded: 50 / 100 / 150 / 200 / 250 (+20/25/30/35/40 per nearby enemy champion).
Slow: 15 / 20 / 25 / 30 / 35%.
(Watch HD/Fullscreen for best view)


Demacian Standard


Cooldown: 12 seconds.
Cost: 60 mana.
Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.80 per ability power).
Armor Bonus: 10 / 14 / 18 / 22 / 26.
Attack Speed Bonus: 10 / 14 / 18 / 22 / 26%.
(Watch HD/Fullscreen for best view)


Cataclysm


Cooldown: 120 / 105 / 90 seconds.
Cost: 100 / 125 / 150 mana.
Physical Damage: 200 / 350 / 500 (+1.50 per bonus attack damage).
(Watch HD/Fullscreen for best view)
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Runes

Marks
Greater Mark of Desolation x9,
beacause your attacks do normal damage and more armor penetration means more damage.

Seals
Greater Seal of Evasion x9,
because you're melee dude, evasion might save your ***.

Glyphs
Greater Glyph of Scaling Cooldown Reduction x9,
because you're kinda ability dependent.

Quints
Greater Quintessence of Desolation x3,
same as the mark's description (gives you even more armor pen.)
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Masteries

I prefer 21/9/0.
21 in Offense, because this is a damage build.
9 in Defense, because you are melee so you need some survivability.
0 in Utility, because you don't need this.
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Items

Core Item build:
Berserker's Greaves
Tiamat
Zeal
Vampiric Scepter

Standard build:
Berserker's Greaves
Tiamat
Bloodthirster
Black Cleaver
Phantom Dancer
Infinity Edge

Optional items:
Of course you can sell you Berserker's Greaves for another Phantom Dancer if you got the full build.

Enemy team got lots of caster? Go for Force of Nature
Enemy team got lots of melees? Go for Thornmail
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Skill Sequence

I prefer skilling Dragon Strike first, because this is your core ability.
Then one(!) point in Demacian Standard, for the Special combo. (The bonus is not more important than your shield)
That's why I skill the Golden Aegis as the second important ability. I mean - you go on damage and attackspeed and no tank - why shouldnt you skill you shield then?
Your Ultimate Cataclysm is skilled whenever its possible, just like every ulti.
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Summoner Spells

Exhaust
Nice slow and damage reduction.

Ignite
Good to give escaping enemys the rest.

Optional:
Ghost
If you think that you still need to learn how to chase or escape.

Clarity
I know that his Mana store is kinda small, so you could take this as well.

-The rest is useless, because u don't need teleport / revive...-
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How to play as [Jarvan IV]

On a lane:


Mid lane- Wait what? Youre no mid char, so NEXT!
Side lane- Better. Well, you can harras (inflict damage) with Dragon Strike, and throw your Demacian Standard into bushes or on a gankway to
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Special

Please read!
The combination of Demacian Standard followed by Dragon Strike is great to chase or escape from your enemys. The timing is the most important thing in it, so watch this video to see how it should look like
(Watch HD/Fullscreen for best view)
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Closing words

This is the build I worked on the most. Id be happy if you take a look and help me to improve by

Trying
Commenting
Rating

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