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Soraka Build Guide by sk1llzn00bz

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League of Legends Build Guide Author sk1llzn00bz

Jungling With The Stars - An In Depth Jungle Soraka Guide

sk1llzn00bz Last updated on October 23, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
4
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Table of Contents
Guide Top

Note

* Work is sort of dicontinued until further notice, due to work at school.


Guide Top

Introduction

I am sk1llzn00bz, the jungler of BadCG, Bad Company Gaming, a group of gamers from Norway (We're all vikings - You're ****ed). After being a member on mobafire for a while, and writing a sort-of succesful Shyvana guide, i decided to make a second.

The guide is on a very unconventional, and not very viable jungler, who might still be useful in some scenarios.

It is Soraka.



Guide Top

Role

Soraka is traditionally played as a support character, however, she is suprisingly good in the jungle.

During the lane phase, you want to focus on farming and counterjungling. Soraka is by no means the best ganker, but she can do it. She have a silence, and with exhaust you can land kills fairly easy.

Other than that, you are basically a roaming support, reverse-ganking lanes(i will explain later), to, for instance, deny harrass.


Guide Top

Pros & Cons


Pro's:
- Decent Clear Speed
- Good Sustain
- Good In Teamfights
- Very Mobile
- Jungling Support(stay true to the meta)
- Not Blue-dependent After TotG
- Global Ultimate
- Good AoE DPS
- Have Several Disables and Debuffs

Con's:
- ALL THE FLAME
- Not a good tank
- No built-in CC ( Rylai's Crystal Scepter fixes this)


Guide Top

Runes

Runes

Greater Mark of Magic Penetration
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Ability Power
3




MPen marks. It increases your DPS more than flat AP lategame.


I pick Armor Seals for better sustain in jungle and an easier first clear. Pretty self-explanationary, and not too much to say about them. Pretty good for any champion, and works perfectly on Soraka too.


Magic Resist per level Glyphs for stronger late-game. Helps soaking up magic damage in teamfights. MR at 18 is also pretty default, as with the armor seals, and there is not much to say about them, except they work.


Boosts your first clear a lot, and gives you