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Yasuo Build Guide by hidan159

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author hidan159

♕ Just Death, Nothing Serious ♕ Yasuo Mid-Guide

hidan159 Last updated on November 17, 2014
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top


Guide Top

Introduction



Hey Summoners!


This is my New Guide. I Hop you like it :) If you like it +rep or like the guide :) thank you




Thanks to fashionablellama for the nice signature :)


Guide Top

Pros/Cons




Pros

+ Nice Blocker with Wind Wall
+ Dont need Mana
+ Easy Farming with Steel Tempest and Sweeping Blade
+ Long Range and short Cooldown Ulti Last Breath



Cons
- No realy escape spell
- Realy hard to master
- Cant use Last Breath every time
- Realy complex Champion


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18



FIRST AND SECOND CAST: Yasuo thrusts forward with his sword, dealing 20/40/60/80/100 (+100% AD) physical damage to all enemies in a line. Successfully landing Steel Tempest grants Yasuo Gathering Storm stacks for 10 seconds.

THIRD CAST: The third stack of Gathering Storm causes Steel Tempest to send out a whirlwind that travels in a line of 900 range and sends all enemies caught Airborne.
If Yasuo casts Steel Tempest during Sweeping Blade, the ability strikes all enemies immediately around him, having a radius of 375 instead.

Steel tempest can critical strike and apply on hit effects for the first 475 range. The ability is also unaffected by cooldown reduction, instead, the cooldown and cast time is reduced by Yasuo's attack speed.

Steel Tempest is a realy nice harrasing and farming skill. It have a short Cooldown and it costs nothing. But the range of Steel Tempest is realy short so you need a little bit exercise.

Everytime when your jungler is coming. Stack your Steel Tempest and throw up your enemy. Now you can land your Last Breath. The armor penetration buff is realy good for fights. So use it as fast as possible.

I think you should max it first, because its the biggest dmg output of Yasuo.





Passive: Dashing replenishes Yasuo's Flow faster for 4/8/12/16/20% of his maximum flow
Active: Yasuo creates a wall of wind with a width of 300/350/400/450/500, that slowly drifts forward for 3,75 seconds. The wall blocks all enemy projectiles except tower hits.

Wind Wall is a realy nice skill against AP Caster. It blocks every projektil Skill and ranged Auto Attacks. From Gragas´s Barrel Roll to Caitlyn´s Ace in the Hole. But you must react fast.

Warning! Not every Skill. Only projectiles and not Final Spark or something.



Yasuo dashes a fixed distance through an enemy, dealing 70/90/110/130/150 (+60% AP) magic damage and marking them briefly. If Yasuo uses Sweeping Blade multiple times in succession, the ability deals extra 25% damage with a 100% bonus maximum. When sweeping blade is casted on a target, the target will get marked for 10/9/8/7/6 seconds. Yasuo cannot use Sweeping Blade on an enemy that's already been marked.

Use Sweeping Blade as a gap closer. Its realy cool.

In this picture you can see how you should use it:



Every time you use it, it stacks and make bonus damage the next time. So Stack it befor you jump on the enemy to make as much dmg as possible.





Yasuo teleports to a nearby Airborne enemy champion. Upon arrival, he suspends all airborne units within a 400-radius of his target in the air for 1 second while 200/300/400 (+150% bonus AD) physical damage them. Once he lands, Yasuo gains 50% armor penetration against his enemy's bonus armor for 15 seconds.


Last Breath is a difficult skill. You only acitvate her with your Steel Tempest or with other Teammates. But use it at the begin of Teamfights because you need the armor penetration.


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Items


Core Items:





Statikk Shiv is the first Item I buy with Yasuo. Because Steel Tempest activate the passiv of Statikk Shiv. It will give you the great burst in Lane and a realy nice crit chance with the passiv.





Infinity Edge + Statikk Shiv will give you a 90% crit chance with Yasuo´s passiv. I play Yasuo with crit so Infinity Edge is a very important item.




Its just a realy good item in early game for Yasuo. He have no Sustain skill so you need a little bit lifesteal. If you play vs harras champions like Syndra or Gragas its a must have item after your Statikk Shiv.


Deffensiv Item Choise:





The passiv of Banshee's Veil is realy good on Yasuo, cause it can save your life if your opponent wants to catch you with cc spells or something. The +health and +MR are good against heavy Ap Teams.




Randuin's Omen is my favorite tanky item on Yasuo. Armor, Health, nice passiv and active. Use the active of Randuin's Omen with your Sweeping Blade.

Sweeping Blade to an enemy -> activate activ of Randuin's Omen -> nearly impossible to escape



I almoste dont buy Warmog's Armor, but its an option. Buy Warmog's Armor if you need Health and no Armor or Magic Resistance.


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How to lane


Farming is realy important for Yasuo so dont forget it! I think Yasuo is a very nice early and mid game champion. Cause he dont need energy or mana. The reason why I take 2x Greater Quintessence of Life Steal is that Yasuo has no sustain. He cant heal himself. Thats why I buy as second Item Vampiric Scepter. These two will give you the sustain you need.

In lane you should harras your enemy with your Q. If he must back he cant farm.

If your junlger will gank, stack your Q and Ult your enemy. Then your jungler will get enough time to engage.

I think Jungler like Jarvan IV, Malphite or Zac are very good for Yasuo, because you can ult in when they are hit there stun.


Wave Clear:



First Step:

Use your Steel Tempest and hit the first tow Minions in a row. Statikk Shiv will kill the first and hit the second one hard.

Second Step:

Use Steel Tempest to kill the second Minion.

Third Step:

Use third form of Steel Tempest to kill all minions in a row.

(Pictures will come tomorrow.)


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Mid-Game


Yasuo is a ****n Monster in Mid-Game. If you got Statikk Shiv and Vampiric Scepter you have sustain and a realy good damage Output.

If you won your lane: Buy Boots of Mobility and roam. If you have Teammates with Knock ups like: Rammus, Wukong or Aatrox wait until they do their knock up and Last Breath in.

Roaming is realy good for Yasuo. If you are behind in lane and the enemys Top-Laner is pushing, you can have an easy kill or assist.

But dont forget to farm!

Farm > Unsure Kill


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Late-Game


I think Yasuo is only a nice Late-Game champion if you have a suitable team. If your team mates can knock up 3 or 4 enemys (especially the Carrys), Last Breath in and secure a good Teamfight. So watch your team mates and stand by them. Stacking your Steel Tempest take to much time. So Malphite, Sejuani, Aatrox and Janna are realy nice Team mates for Yasuo.


Champions with Airborne:

















If I forget one PM me :)


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Hall of Fame


Here is the Hall of Fame, a collection of scores that people have sent to me! If you want your score here, it is easy, just comment or PM me a picture of your score!


Thanks to legenda1551 :

Thanks to Ryujomaru:


Thanks to Spadeless :



Thanks to Jakitsa:


Thanks to Kyrnlawl :



Thanks to Gangle Node:



Thanks to WinchesterMBB: