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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
Introduction

Welcome to my first guide on Mobafire, I am making this one for my favorite champion, and one of the most underplayed champions in the game. Karma, the Enlightened One. If you don't know who Karma is, That is normal. (very few people have the honors of seeing Karma being used in game). But don't let this discourage you from using her, She is godly when placed in the right hands.
Karma is a highly versatile AP caster, But can also be played support. She does both effectively as long as you have an AD carry who can keep up with your poke, sustain, and shields.
And one last warning, Do not expect to get good with Karma in just two or three games, She takes alot of time, effort, and patience to master. But more to the point, With this guide I will be covering my most common build in which I have had alot of success with, Each in lane and late game team fights.

Pros Highly versatile kit Strong team fight presence Great burst damage (for utility mages) Hard to gank Can trade effectively with ![]() |


Makes it easier to survive the enemy AD carries harass.




Primary Summoner Spells



Other good choices







NO, JUST NO






Starting Items


First Trip back



These are the 3 items you want to get on your first or second trip back.



Choice of boots


Why these Items?
Talisman of Ascension A very useful item on supports, especially Karma. an amazing active that synergizes really well with








Final Build If you have been following this guide fully, Your late game build should look a bit like this





Situational Items




Choice of Trinket



I prefer the extra ward over the clarvoyance active. But the Orb can be especially useful if your watching for a jungle invasion or checking key locations that are out of range of normal warding. If your playing an agressive counter warding game, The sweeping lens trinket is your best friend.
Make sure someone on your team has a sweeping lens when team fights break out. This is vitally important for map control after laning phase.


































































Your entire purpose in laning is to keep your carry alive, ward important places, and occasionally poke at enemies with


Green dots: Sight Ward spots
Pink dots: Vision Ward spots
If the enemy is being aggressive, Keep the lane brushes warded.

Your main focus in team fights is obvious, Keeping your team alive, using


But try not to take to many of the kills, Its important they go to the AD carry, AP carry, and other prime damage dealers.
Another main goal of yours in team fights is to make sure enemy assassins are beating on your


I hope this guide has made you want to use Karma as much as I do already. She is alot of fun if your team knows how to handle her abilities properly. Who knows? You may even get someone to say the sacred words of "Karma OP" in endgame chat if you do well.
And if you have any questions, Or want to see some Karma action in game, Feel free to let me know in game. (Summoner name: Rykaal) Thanks for reading this guide and good luck with using Karma.
And on a final note, Her Sakura skin is awesome, definitely worth the 520 RP if you play Karma.
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