get
prime

Revive


Summoner Spell

Revive

Level: 1
Range: 0
Cooldown: 540
Instantly revives your Champion at your team's Summoner Platform, gives your Champion a 125% movement speed buff which diminishes back to normal over 12 seconds and increases your champion's maximum Health by 220-560 (depending on champion level) for 2 minutes. 540 second cooldown. Spell is no longer available.

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1
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CP Bratze | June 18, 2015 3:51pm
cant understand achivemant for revive at elophant :)
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mastrer1000 (133) | August 15, 2014 5:55am
Janitsu wrote:




It kills you inside

So clarity is for killing you inside and revive is for reviving after using clarity? I think I get it now.
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Janitsu (499) | August 15, 2014 5:38am

how is clarity the counterpart of revive?



It kills you inside
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mastrer1000 (133) | August 14, 2014 11:55pm
how is clarity the counterpart of revive?
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73ounty | August 14, 2014 7:54pm
Even dying has strategic standpoint to it.


Revive #1 spell apart from its counterpart Clarity!


Your all gonna die soon enough
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NagartHUN (3) | August 25, 2013 9:32am
This spell is only good if you have a champ that fits to it, and have a team what has good coordination.

However, if you pick up this spell, I strongly recommend put some points to the Utility tree, 1 to the Summoner's Insight and 3 to the Mastermind (Your Revive will have a 8:06 cooldown, istead of 9:00 mins what can be useful and also gain some Health on using Revive)
1
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Lukester900 | June 23, 2013 8:20am
Despite there being other more useful early and mid game spells this works amazingly well late game and can save your team, when I was just starting off I would run revive with Twitch. Once, when the enemy was attacking our nexus turrets I kamikazed and took down their AD and AP carry and then proceeded to revive and finish the other 3 off which won us the game. It's a very situational spell but can be game changing when used correctly.
1
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TKDbeast (3) | May 11, 2013 4:06pm
^^Or they have a global ult.
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CrowElder (6) | October 9, 2012 10:50pm
This is only good for newbies, who can't use anything ideal.
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Nikushaa | June 20, 2012 7:25am
OP ON KARTHUS
1
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CasterMaster (316) | May 6, 2012 1:29pm
Inb4 game start, die to a turret then use Revive. Then 1v1 your lane opponent. You'll get the edge with the bonus health.
1
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DaRealWario (2) | May 6, 2012 1:26pm
Guardian Angel...need I say more?
1
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Syther Blade (32) | April 17, 2012 1:40pm
i used to use this when i was level 1, not useful though
1
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xStarlight (2) | March 30, 2012 5:01am
Its an overpowered lategame- but an underpowered earlygame-spell
1
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Thatgei (4) | August 27, 2011 1:50pm
I think this spell would work if it were a support spell. When you use it, you can revive any three champions with the speed buff.
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TheScopelessOne | August 25, 2011 2:35am
To clarefy to ppl new to the game who use this spell and don't know why other think it's so bad. It is not cuz of the effect (in my personal oppinion being able to revive instantly is awsome), no it is bed because of the incredible long cd. With 9 minutes and games going on for an average of 40 min and lets say you are not doing so good and die all the time, you will only be able to use this aprox 4 times per game (4.44444444... times if you want to be precise).
1
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NicknameMy (153) | June 27, 2011 3:25pm
Rammus is also a badboy with that one^^.
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Eviiana | April 30, 2011 5:08pm
I feel people who get revive are either very, very stupid, or very, very good. With most champs, revive is ultimately useless, especially if your team is incredibly uncoordinated. But with the right champ, skill, team, and coordination, revive can be a ***** :( -has experienced this firsthand against a tryndamere-
1
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Ezrea1 (35) | April 7, 2011 8:54pm
shyt gets funny when used by Pantheon
1
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HateThyKing (6) | April 4, 2011 7:09am
I only get this skill so I can go super fast when I spawn. Weeeeeeeeeeeee!
1
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Tadesx (3) | April 3, 2011 11:57am
Such a under rated spell.
Everyone says it sucks sucks and sucks, if u take it u are a noob.
Disagree. Its good on champs with in-built teleport, tanks, when your team has zilean, when ur planing to get GA.
Cuz srsly, just tihnk about it, tanks needs to for his team and do his job at all times, without tank the team is dead most of the time. Or imagine a zil in ur tema, u have GA ,and revive. Go 2v5 with enemy team and zil by ur side, tell him to ulti u, died once, zil's ulti revives u, died twice, GA revives u, died 3rd time, use revive, teleport to a close minion/turret/ward (if placed) and finish killing them.
1 more thing. Everyone says u wouldnt die, but go to your match history, how much matches do u see where the death counter would show 0? Not much. Even if it's 1, revive is kinda good. Why u ask? Well lets say ur godlike/legenday ,u somehow get killed in 1v1 and u have revive and ghost. Use both and get ur revenge. Easy.

Just trying to point out that this spell is not so nooby, it's just as good as any other.

LET'S START A REVIVE REVOLUTION!!! (xD)
1
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AwwFiddlesticks | February 14, 2011 10:28am
my roomate plays rammus with fort and revive, i play fiddle with the mana regain and teleport, we win very often due to a 2 man lane push with revives mastery buff.
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Genz13 | November 24, 2010 10:41am
Use revive in 3v3 with 3 tanks. revive+fortify. you can kill them but you can't push them. I haven't actually seen it done, but I've heard it's brutal. especially late game when they're more tanky.

http://www.leagueoflegends.com/board/showthread.php?t=359230
1
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Chettone (3) | November 11, 2010 5:48am
Works great with Twisted Fate and Phanteon. Also works good on champions wich use teleport.
1
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ExamplePrime (33) | November 11, 2010 1:57am
Scrax wrote:

I seriously hope this is sarcasm. I really, really, really do

^^ <3
1
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IDontSparkle | October 31, 2010 10:00pm
Hell for a 9 minute cooldown i think its should erase the death entierly, the other guy gets no money and you can choose to get up right there or port to the base with full hp
1
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Kael312 (4) | October 26, 2010 11:46pm
Chaotic, little side note, revive needs you to actually die first, not a rez like zils ult or GA, i would pop ult before revive, as revive brings you to the spawning pool
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Chaotic Bliss (113) | October 17, 2010 3:40pm
I think that this is one of those situtational spells.

Personally Id use this if I was Zilean or had one on my team. If you are playing a champ that is getting focused, get a GA, Revive, and lane with Zilean. Thats basically 4 lives. Thats just things that should never happen. Now if you are playing a nasty Carry like, Tryndamere for example, there would be no need to pop your ult till that last life. If you die that many times. GA will go off first, than Chronoshift, and than Revive. You will be starting at about 50% health per life, so you will come up ready to crit all to hell.

Its one of those spells that require great team work, and coordination
1
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MatthewRock | October 17, 2010 2:52am
Haha, so many adverse comments:D

Imho it depends on character. It's usually pointless to take this spell - not because it's so bad. Just because there are so many better spells to take with. But with mastery you have additional 400hp, nice advantage. It can sometimes save your team's ***, especially when enemy team is destroying your nexus turrets, but honestly - one character can't do anything against whole team, and when they r destroying your nexus turrets it's usually gg.

Generally I do not advise it.
1
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pandaroo | October 12, 2010 10:55am
Actually a brilliant idea on Pantheon
1
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shadows fiji (19) | October 9, 2010 5:57pm
this spell isn't good if u not a good tank ...
seriously it would suck to come back 2 life n die if u r not strong :P
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eatfoodnow (2) | October 8, 2010 3:52pm
i only use it when i rush to get a mejai's
1
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NoobEater | October 8, 2010 3:20pm
Best. Skill. Ever. Absolutely no doubt. All builds should have this.
1
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animorte (45) | October 8, 2010 4:47am
insane CD... well, none of us should really be dying anyway :P
1
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Scrax (251) | October 7, 2010 4:48am
I seriously hope this is sarcasm. I really, really, really do
1
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ExamplePrime (33) | October 6, 2010 11:10am
Use this spell all the time
Would totally advise it