get
prime

Karthus Build Guide by BARDIN1

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


2K
Views
3
Comments
1
Votes
League of Legends Build Guide Author BARDIN1

Karthus DPS

BARDIN1 Last updated on October 24, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
4
5
9
10
Ability Key Q
3
14
15
17
18
Ability Key W
2
7
8
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
Quickness
1/
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Info

This build is not made to make you invincible and Karthus is very weak so be prepared to die if you be to forward. This build is made around very high DPS so you NEED to play smart and being middle is preferable but not vital.

As Karthus play very defensive and try not to take damage as you are very weak at the start. Once you have Defile you need to concentrate on getting the minion kills as it will generate more mana for you to keep using your Lay waste ability. If you find yourself in trouble use the wall of pain and flash (only if you have to) to escape. Once you have the Rod of Ages you will become more durable so can start to push. In late game use your wall to get the magic resistance debuf and active defile to get a much higher DPS. Flash comes into its own hear as you can use it to keep the enemy in range of your defile. Also try to get your lay waste to only hit the enemy champion as if it only hits one enemy it will deal double damage. This means you my have to draw your opponents away from your lane to avoid hitting minions to gain maximum efficiency. Also don't forget that you get 7 seconds after death to try and get a kill. This is plenty of time to get a revenge kill or in late game deal extra damage to enemy champions in the big 5v5 battles.

Finally you need to use Requiem carefully. Work with your team to pick up kills from enemy champions that are recalling or retreating to gain health. Unless you are very good at timing your abilities don't bother trying to steal kills. You will most likely end up wasting Requiem and the long cool down will punish you. I have used Requiem to early many times and people have survived from its damage and as always the second after you use it the perfect opportunity arises and you inevitable miss a potential double kill. In late game when you start to organise full team pushes it is often a good idea to use Requiem before your team advance. It makes it a lot easier to take down the lower health champions if they start with a quarter of there health missing. Because of the 3 second cast delay you will often find it very hard to cast in the middle of battle so casting before is often your best bet and can easily turn a games result around as will often allow your team to pick of the high damage but low health champions of first leaving a relatively easy clean up of the rest.

Hope this helps people. This is my first build so please play before you rate and give feed back as any chance I can get to improve the build will be much appreciated. Please do not rate down due to lack of chapters. I plan to make this more comprehensive later when I have the time. (BUILD IS IN PROGRESS)