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Kha'Zix Build Guide by Zelica

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Zelica

Kha'Zix: Kill Them All

Zelica Last updated on October 4, 2012
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Ability Sequence

2
5
7
9
Ability Key Q
1
3
14
15
17
18
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

The Beginning

I'll add more later, for now this guide is in the works.

Kha'Zix is a great assassin that can take down carry's very quickly.

His Taste Their Fear does a ridculous amount of damage and once upgraded and evolved, has a 2.4 bonus AD modifier on isolated targets. The isolation range is very short; this paired with his Unseen Threat allows him to do massive burst damage.

That is why I do not believe in ASPD or criticals since his Q does not proc on hit effects (no life leach or crit).

That is why you will build beefy DPS items such as Maw of Malmortius and Frozen Mallet.

That is why you WILL NOT build aspd, or crit items such as Ghost Blade.

For evolution points, take Leap first, then Taste Their Fear, then Void Assault. Take the point in Void Assault second and then Void Spike if you need to be more beefy or have more CC.

Sell your Boots of Mobility end game for Mercury's Treads if you need to. Sometimes being very mobile will help, i'll explain more later.


Guide Top

Jungling

I take and because he has a great escape/engage with his Leap.

Items:


x3
Start off with Void Spike for the AOE damage and the sustain.

Path


Wolves >> Blue Buff >> Wraiths >> Double Golems >> Red Buff.

The reason why I take a second point into Void Spike is for the 75% increase in sustain. Get Leap at level 4 and gank soon after.


Guide Top

ITEMS

[INSERT TEXT HERE] Explantion to come...


Guide Top

COMBAT

[INSERT TEXT HERE] Explanation to come...