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Kog'Maw Build Guide by Memfisto

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Memfisto

Kog Maw - Late game carry

Memfisto Last updated on July 8, 2011
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Ability Sequence

1
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Your game starts here

This is a build I've tried out in couple of games, pubs and ranked ones. I've been successful most of the time but it's pretty hard to master him. Though this build gives huge damage potential and ability to carry a game so it gives big potential you will most likely be useless.

For summoner spells pick ghost and flash and in masteries get 9 0 21 with high mana reg and boost ghost, flash and movement speed. For runes I use my usual mage rune page but always get magic penetration marks. Mana reg and cooldown reduction is optional.

As first item try to get Tear of the goddess as soon as you can so you time to fill your mana storage. For boots you can either choose Berserker's Greaves or Sorcerer's Shoes, depends on if you want higher attack speed with your barrage activated or want higher damage output to targets with higher mag resistance.


Your main late game focus is to harass with your ultimate as much as possible before initiating fight. When it comes to close combat use you bio arcane barrage with your ultimate and deal as much damage as it is possible but always stay on certain distance because you will most likely be their primary target since you deal far too much damage for them. In early game try to get as much gold as you can. Get blue buff on lv 6 so you can easily harass with your ultimate. If you don't get much kills in the beginning you should probably buy Kage's lucky pick to boost your income. Your main worry in this role is to drop enemy's hp as lowest you can before fight and to stay behind your allies so they don't end up fighting 4v5 2 seconds after the fight started. Hope you'll like this build though it maybe needs some fixes don't hate me because of that.