Build Guide by blacksoul178
Not Updated For Current Season
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Not Updated For Current Season
*Im Still Trying To Find Some Better Items combination/order . Also , Im kinda New To AP Heroes, so my Runes are tier 1 atm but working towards t3 ones
wellcome to kog'maw, the living mortar, this is the ap build im using atm , ive been pretty successfull so far, getting between 8-15 kills per game/2-6 deaths, (average ratio of 2.5 kills per death)
pros of this build :
-Better Harass then kat/mordekaiser
-Extremely Strong in Team Fights.
-Less Squishy then most build
-M.Pen allows you to dish out decent amount of damage
-Medium good survivability (roughtly 65 % gank escaping chances depending on cc/position)
-Fun To Play
-Awesome kamikaze passive
-Kog'Maw's movement speed is awefull
-Extremely mana costy hero. (calice/blue buff will help compensate)
-Hard to push towers early game(low ap early game)
Goal Of The Build
-High Magic Pen
-Decent Mana Regen
-Rylay's Slow Ability
-Mortar Abusing, and using your void ooze as support for your team/ bursting a single ennemy along with caustic spittle
-Ignite: will help you get first blood easyer and will make it alot easyer to kill early game (if your logic Your Playing Mid and by the time ur lvl 3 , your opponent should be dead )
-Flash: You might wonder, Why Flash ? still aiming for the first blood, it realy helps if u flash onto your ennemy , ignite/ooze/spittle , you just got your first blood. also , makes it alot easyer to get out of sticky situation ( works better then ghost to me as you can jump Thru Doodads and juke your ennemies.
-Void Ooze: good burst Early/late game, and the slow will often save you from getting ganked/help run away (remember , you have flash and 60 % slow if non neglectable)
-Caustic Spittle: Burst Damage is The Main Purpose Of This Skill, has a very good AP Ratio
-Living Artillery : this is were the game Begins , you get crazy range (1400/1700/2000) and your attacks are devastating (first level will do ~ 200, 2nd 300-350, 3rd lvl will do ~ 500 and has a .9 sec cd , this will rape ennemies while pushing or in team fights
-Bio-Arcane Barrage. for this build , this skill is pretty useless, as you have barely any attack speed, thats why i set it up as last skill to lvl. id rather have a decent to weak escape mecanism then this honestly
-Meki, 2* health pot,
-try to harass a bit , aim on getting last hits, your still weak,
-try to get your first blood with flash ignite/spittle/ooze, at this point , you want to feed as much as possible ,
-try not to go back to base before you have enought for calice and boots
This Starts When You Get Your Ult .
You are now a huge dps machine and you can harass without risking anything at all
remember your ult deals about 160-200, the hard part here, is landing your ult and mana conservation , calice should make it easy if you dont spam artillery too much
what you should get next, sorceror's shoos, and start building rylay . i personaly priorise the giant's belt vs the ap items, as 430 hp , will make you alot harder to kill.
-you should have ~ 15 % +20 M.Pen , and ~ 90 ap at this point , your skills slow by 35 % (godly with mortar)
late game starts when you have rylay
You now have an additional slow, decent mpen , and good burst/range, (lvl 11-12 ~)
-your next stop is a haunting guise: why haunting guise ? 200 hp (non neglectable along with rylay thats 700 extra hp ) also, 20 extra magic pen. a bit of AP
Then You Want To Start Building your Zhonya's ring: Why Rylay over Void Staff ? the use on it can be life saving often , or delay you death wich will allow you to get killing blows easyer with your passive if you die . not to say , your in desperate need of AP cause 130 ap~ at lvl 12-15 is awefully low, this will kick you up to 260-280 ~, wich will basicly double your damage output
Very Late Game ?
If You Managed To Get All Those , Your Golden , now Ur Saving Ur gold to buy You Void Staff, (remember this is a m.pen build)you should reach 49 % magic pen+~ 60 raw Mpen. (anything with less then 118 MR , will get reduced to 0 or lower. Most Heroes Dont Go Over 70 MR)
If You Arent Farming Blue Buff Already well... wtf are you doing ?!?!?, blue buff with give you ~ 180 Mp5. trust me , with that much mp5, you can spam artillery nearly non stop, at this point(and before also of course, i start farming blue buff ~ lvl 11-16) and i just stay behind my team when were pushing and i spam artillery on the ennemy team and usualy steal all the kills ( i got my first quadra kill with this hero :D, and almost a pentakill). if my team is pushing a lane , i often go in the jungle and just bombard then directly on their turret and with the low cd (.9 sec-20 % ~ .68 sec cd ) i can usualy land 2 mortar on a target before they move , hence the ennemy team getting destroyed b4 even engaging in lane combat
Plz: Comment, Constructive Comments, and if your going to rate this build negatively , leave a reason to it , im not the best, and these comments will help improve this build, wich i hope will be helpfull to some other players
TY for Reading This