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Kog'Maw Build Guide by Dyler

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Dyler

Kog'Maw, hungry for your HP.

Dyler Last updated on January 7, 2012
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Ability Sequence

4
14
15
17
18
Ability Key Q
2
8
10
11
13
Ability Key W
1
3
5
7
9
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Table of Contents
Guide Top

Introduction

Hello people.
This is my guide for kog'maw. First one too.

I hope you like it. Give feedback and try it first before you vote. If you vote down, please tell me what.


Guide Top

How To Play.

Alright you start with an doran's blade. Why maybe you ask? It's all good for an good start.
When you get 1000 gold you buy berserker greaves. Awesome attack speed. Then your first real item will be The awesome malady. Why? Have you ever wondered about your W? Malady reduces their magic resist which equals that if they have bought none magic resist items, then you will do almost 6% damage on them EVERY HIT! Imagine that? 6 x 10 = 60%! 10 hits and they are already running to get back to base. But i'm not even counting your base attack in this calculation. And why max E and not any other spell? Because E gives you an great damage output in early game. It's easy to hit with, and the slow is awfully great for your Ulti and everything else.


Guide Top

Runes

I take FLAT ATK Speed runes. For malady to gain maximum damage in the beginning. You can also try with HP runes.

Kog'Maw in my opinion is a HP eating beast. Shred their magic resist and eat their HP with W.
Sometimes you can even spit a Q just for good measure, that reduces their magic resist to ZERO. Eat em up, and eat em up good. :)