LeBlanc Build Guide by 404Lucky

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author 404Lucky

LeBlanc Done Right (A Guide By East)

404Lucky Last updated on April 7, 2013
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Build 1 (Cheat Sheet)

Champion Build: LeBlanc

Health 1800
Health Regen 16.4
Mana 1150
Mana Regen 24.39
Armor 129
Magic Resist 30
Dodge 0
Tenacity 0
Movement Speed 405
Gold Bonus 0
Attack Damage 113.6
Attack Speed 0.774
Crit Chance 0%S
Crit Damage 0%
Ability Power 950.65
Life Steal 0%
Spell Vamp 0
Armor Penetration 0
Magic Penetration 22.83
Cooldown Reduction 25%

Recommended Runes

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.

Masteries + Notes


Offense: 21

Honor Guard

Defense: 0


Utility: 9

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LeBlanc, The Deceiver (Introduction)

LeBlanc is one of the most powerful champions in League of Legends. In my opinion, she is literally the best soloer early game and can usually take down any enemy one on one by a landslide. Depending on how you play her, she can either force an early surrender, or be a powerful late-game champion (trust me). My build is here to steer any new players of my favorite champion in the right direction. So if you're here, get comfortable and prepare for an in-depth guide including different item builds, tips, tricks, and strategies. It is geared towards soloing mid, so if you aren't comfortable soloing I wouldn't recommend using LeBlanc.

Out of courtesy to me, please do not vote on this build unless you have completely read the details and the guide. My items, runes, and spells listed above is simply what build I use most often and is not meant to be taken or used 100%.

I played ten games in a row with LeBlanc to see how well I could do. Here I will post the results to hopefully motivate you to complete my guide. Thanks in advance for reading!

**These two pictures are unedited screenshots of ten games in a row that I played with LeBlanc (against other level 30's). One is viewing the top half of my match history; one is viewing the bottom half. (Yes I know they're old. I still get the same scores but don't play LeBlanc as much anymore.)

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Detailed Pros and Cons of LeBlanc

1.) LeBlanc is the best champion overall during the early/mid game if played correctly.
2.) LeBlanc has a simple item build, skills, and is simple to learn.
3.) LeBlanc is great for counter jungling when she is around level six(6).
4.) LeBlanc is a great ganker and has the perfect spells for easy ganks.
5.) LeBlanc has an insane amount of early game damage to get ahead and stay ahead.
6.) LeBlanc is a gripping champion and is fun to play (I've been playing her for years).
7.) LeBlanc has very few counter-champions in mid lane, but counters almost everyone.
8.) LeBlanc is a lone wolf, if you are solo-queueing she is a great choice.
9.) LeBlanc has the hardest nuke/combo in the game if built correctly.
10.) LeBlanc is very maneuverable with up to three(3) different blinks* at her disposal.

1.) In ranked, she is more often countered and ganked, so be careful!
2.) If overly harassed, LeBlanc can be shut down if she receives no help from the team.
3.) LeBlanc has a small mana pool, but this can be easily rectified with blue buff/runes.
4.) Most importantly, LeBlanc is squishy. Be careful and hang in the back of team fights.
5.) Long range casters like Xerath and Lux can shut down LeBlanc while in lane.

*A "blink" in this case being a small, instantaneous, jump from one point to another on the map.

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Summoner Spells for LeBlanc

These are the summoner spells that are best for LeBlanc and why they are used...

Flash is one of the abilities I use on LeBlanc because it can be used in so many ways. Flash has gotten me a countless number of kills and is great for mobility. LeBlanc does have Distortion and Mimic for blinks, however these are unreliable when it comes to jumping through walls. Flash gives no trouble jumping up elevation and through thick tree-lines, however Distortion does and often gets stuck. For this reason, I definitely recommend using Flash.

Ignite is the other skill I use on LeBlanc simply for extra damage, especially against champions who invest in spell vamp. It has also gotten me countless kills and is great for soloing if you can't quite nuke the enemy down all the way. I recommend using Ignite.

Exhaust is not a spell I often use on LeBlanc, but it is a legitimate one. Exhaust cuts down the damage of your enemy and slows them down. This is good if you want to get an extra Sigil of Silence in after your combo (it only has a couple seconds on the cooldown), however I often find more luck with Ignite. Exhaust is good, but it is a matter of opinion on whether you want to use it or not.

I do not personally use teleport on Leblanc, but it is useful for quick hopping into battles in progress and for soloing mid. If you like to go back to base a lot then Teleport can work favorably for you. It really all depends on your play style.

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Runes for LeBlanc

The rune page I use for LeBlanc is a very traditional AP/Mage rune page. This rune page gears towards early AP for lane dominance along with mana-regen so you can stay in lane longer, gank more, and be overall more resilient.

I use the following:

Nine(9) - Greater Mark of Magic Penetration

Nine(9) - Greater Seal of Mana Regeneration

Nine(9) - Greater Glyph of Ability Power

Three(3) - Greater Quintessence of Ability Power

This is the most solid rune page for her, but if you must use Clarity, for instance, you can replace the Greater Seal of Mana Regeneration with Greater Seal of Ability Power or Greater Seal of Scaling Ability Power. I would not recommend using AP per-level runes over flat AP runes because LeBlanc needs to have early power to succeed, and flat AP runes help accomplish that.

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Masteries for LeBlanc

I use a classic 21/0/9 mastery page on LeBlanc, taking a point in Runic Affinity for various reasons. My rune page setup looks like this.

In Offense, I take points in the AP tree, ending with the last point in Executioner for easier nuke combos. I also choose to take points in Butcher and Spellsword to ease the challenge on farming while in lane, as LeBlanc's auto attack is not strong, and she attacks slower than many other AP casters.

In Utility, I take Summoner's Insight and Mastermind to work hand-in-hand with Flash, and Meditation to make harassing easier, as it relieves any mana strain while paired with Greater Seal of Mana Regeneration. I prefer to take the last point in Runic Affinity simply because, when ganked, if the jungler (who will most likely have one or more buffs) is squishy enough, it is more than likely they can be burst down to make a quick escape and turn the tides of the battle, thus stealing their buff(s) as well.

Lastly, if you aren't using Flash as a summoner spell, do not put a point in Summoner's Insight (unless otherwise viable) and instead put it into Wanderer , as you will be roaming on a regular basis. I have Flash specced on this build because this is the page I use when I have Ignite and Flash as my summoner spells.

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Item Build for LeBlanc

LeBlanc has a very straightforward build that is geared towards soloing mid. The goal of this build is to have as much AP as possible as early as possible while still being able to stay in lane and not get completely dominated mid. On all of the top-tier items, it is up to you which sub-items to build first. Go with your instinct and not what is cheapest.

I start out with a Doran's Ring to solo mid lane. When it is the best item to start out the game because it gives everything LeBlanc needs to dominate her lane. With the small health boost, you will survive ganks and harass easier; with the AP and mana-regen you will be able to stay in lane longer and deal more early damage. Remember: You don't have a health potion so stay in the back and play cautious.

When I go back I usually have about 1000 gold from minion farming and usually first blood. With this I buy another Doran's Ring to further increase my AP and health to be able to be even bigger of a problem for mid lane. I almost always have enough for Boots of Speed and Health Potion too, so I grab those on my first trip to base as well. The boots are for chasing down your enemy in mid lane and for ganking other lanes. After your first trip to base you are ready to gank.

The next item I build is almost always an Amplifying Tome. This is the best item for this period in the game because it provides extra damage and can be build according to how the game is going. I almost always build this into a Mejai's Soulstealer, but on very rare occasions if I am being shut down I build this into a Kage's Lucky Pick for extra gold if I am having trouble.

After I get my Amplifying Tome it is time for some magic penetration. I build my Boots of Speed into Sorcerer's Shoes for extra speed and magic penetration. These are great for easy ganks and are superior to Ionian Boots of Lucidity because LeBlanc overall has very short cooldowns.

After ganking and some additional farming I buy a Needlessly Large Rod which I complete to form a Rabadon's Deathcap. This gives an insane boost to AP and is absolutely imperative to get on LeBlanc very early.

The items I have described make up LeBlanc's core build. After these items you may stray off depending on how the game is going. If I am completely dominating and nobody on the enemy team is even close to killing me, I get a Deathfire Grasp for extra burst damage. If I am doing a good job building stacks but still need to be stronger I build a Zhonya's Hourglass. This makes sense because along with the insane boost to AP it gives invincibility for two seconds which is helpful for if you get focused. This is a great item because your combo will also give bonus armor to prevent you from dying and therefore building more stacks on Mejai's Soulstealer.

After building either Deathfire Grasp or Zhonya's Hourglass I build the other item. For example, if I build a Zhonya's Hourglass first then I build a Deathfire Grasp at this point. If I am completely dominating and they haven't surrendered yet, I will instead grab a Void Staff instead of a Zhonya's Hourglass for extra magic penetration and AP. A Void Staff paired with Sorcerer's Shoes practically grants true damage against most opponents.

Depending on what I've already built, I grab my last item. This is usually a Void Staff for late-game magic penetration which helps LeBlanc scale well into late game. Depending on the enemy team composition, a Liandry's Torment is also viable at this point in the game. If paired with a Void Staff and Sorcerer's Shoes you will have a ridiculous amount of magic penetration on top of the DOT from Liandry's Torment. If you find yourself against tanky enemies, this should be your response.

This isn't a very strict item build, it is just the most solid one that I use. It gives everything LeBlanc needs to succeed. If you find more success with different items, try them out and see how well they work with the build.

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LeBlanc's Skills

With the use of Mimic, LeBlanc has numerous combinations of skills she can use. Here I will cover all of her skills and useful combinations, as well as when to level them and when to use them.

Mirror Image is LeBlanc's passive ability. If she drops below 40% health, she instantly duplicates herself and has an identical clone which the player can control. This clone does not deal any damage and can only auto-attack, but in a teamfight nobody can really tell. If you are focused (especially in a teamfight) USE HER MIRROR IMAGE WHEN IT POPS! Find somewhere safe (somewhere out of sight, but near the battle) and run your clone in to the battle. Make it look like it is actually you and people will fall for it every time. I have made enemies waste countless ultimates on my clone in team fights and it distracts enemies so well allowing your team to attack them while they try to take your clone down.

Sigil of Silence is LeBlanc's "bread and butter". This is the single skill that not only deals the most damage, but is needed to get any damage-dealing combo started. This is a point-and-click nuke that has a long range. After using it against an enemy, it gives them a de-buff for a few seconds which can be popped for extra damage and a silence. It is excellent for harassing and has a very short cooldown of only two or three seconds. If another of LeBlanc's abilities is used on the enemy after Sigil of Silence then it "pops" the Sigil which silences the enemy and deals extra damage. This is LeBlanc's most used skill and should be maxed first.

Distortion can be used as a blink to get away from a gank, pursue and enemy, do damage, or farm minions. This is needed for extra damage and for early (pre-ult) combos. It functions as a blink which you may "point-and-click" activate. It has a moderate range and after you cast it you will instantly blink to the location cast. Within three(3) seconds of casting, you may activate it again to return to your original point. It has a 10-15 second cooldown. This should be maxed second.

Ethereal Chains functions as a skillshot nuke/snare. This does not deal as much damage and hits the first thing it touches. It should be maxed last because it is more useful for the snare and less for the damage. It can be used as a last pinch of damage if you didn't quite get someone down. Once it hits a champion, it locks onto that champion. Unless the champion gets too far away it will stick to that champion and after a few seconds it will "pop" doing another burst of whatever initial damage it has and snaring the enemy. This should be maxed last. Keep in mind that Ethereal Chains damages the enemy TWICE. It damages once when it hits a champion, and once when it snares them (after it has been hooked for the duration). Either one of these will trigger Sigil of Silence. (i.e. If you land Sigil of Silence on an enemy before launching Ethereal Chains, when the chains land it will pop the sigil. If you already have chains landed and THEN cast Sigil of Silence, when the chains pop and snare the enemy, that will also pop the sigil as well.)

Mimic is LeBlanc's ultimate ability. It has a small cooldown (around 30 seconds at rank 1 and gets smaller as it is ranked up) and is a huge damage dealer. It functions like this...

When LeBlanc casts one of her abilities, that same ability takes the place of the Mimic slot. You have the option of instantly repeating the previously cast ability with a 10%/25%/40% damage increase. For instance, if you use Sigil of Silence then you may use Mimic RIGHT after to cast another, stronger version of Sigil of Silence.

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Useful Combos on LeBlanc

There are different combos of spells that can be used on LeBlanc. With the versatility of Mimic she can cast all sorts of different combos for different situations.

Combo #1
Sigil of Silence + Mimic + Distortion

If you can get close enough to an enemy (one of the reasons I use Flash) to use this, it deals the most amount of damage possible out of any combo. Start by casting Sigil of Silence on your target. Follow this up with a Mimic which will repeat Sigil of Silence and "pop" the first one which will silence them. After this, use Distortion and jump right on top of them to "pop" the second sigil for max damage. Use Distortion again if need be to return to your original point. You may also use ignite after Distortion for some damage over time if they only have a sliver left. Use this combo to gank if you are close enough and to bring enemies down that have full health.

Combo #2
Distortion + Sigil of Silence + Mimic + Return back Distortion

This is the best move for harassing and deals a good amount of damage. This is the safer combo for doing damage because after you cast your Sigil of Silence and Mimic you can activate your Distortion again to return to your original point. This also silences the enemy so they cannot do anything about it. This is excellent for tower diving because you can jump in under tower with Distortion and return to your original point before taking more than one shot from the tower. If you are fast enough you can tower dive without taking one hit from the tower. Use this to out-harass your target or to finish someone off if they have low health.

Combo #3
Distortion + Mimic + Flash (Return to first Distortion afterwards if needed.)

This is the triple-blink I talked about before. Use this to cover an insane amount of ground almost instantly. Use this to get out of an extremely sticky situation or to pursue someone. This is most successfully done on a straightaway or in lane because Distortion tends not to work around thick walls (even if it looks like it could cover the wall, it sometimes does not). Use this with a Sigil of Silence at the end to pick off someone far away from you if they have very low health.

LeBlanc can also use other combos such as Ethereal Chains + Mimic to snare two enemies at once, but the three I mentioned are the most used and most famous. These take practice but are not the only combos you can use. Experiment as you play LeBlanc and find handy ones that work for you.

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Tips and Tricks While Playing LeBlanc

Ganking - Gank often to build stacks on your Mejai's Soulstealer and gain early dominance.. Any time your enemy leaves mid lane, slip out of lane quickly and quietly while your enemy is most likely buying items (and therefore not paying attention to you) and wait in river-bush of one of the other lanes. Head towards a lane with a low-health enemy. Even if you have to tower dive, you can usually get a kill if someone in the lane has less than 50% health (or more if they are squishy and you have your ult). If they are under tower and low enough, use "Combo #2" (described above) to pick them off for a free kill. If they are in the middle of the lane, just Flash up next to them (or just walk out of the bush if they are close enough) and use "Combo #1" (described above) to kill them.

Farming - Last hit minions whenever you can. It is harder for LeBlanc to farm because early in the game she has no abilities that can one-shot minions (except for maybe a Mimic of Distortion). If pushed under the tower, you can last hit ranged minions (that are full health) on LeBlanc by auto-attacking them once, and letting the turret hit them once, then auto-attacking them again for the last hit. For instance, to get the most gold out of the minions if you are pushed under tower, hit one auto-attack on the ranged minions while the tower is focused on the melee minions. When the tower attacks a ranged minion you've already hit once, it will be low enough to hit it for the kill.

Cooldowns and Teamfights - LeBlanc's cooldowns are overall low, but to get a combo going you have to almost always wait on Mimic to come off cooldown. When in teamfights, after your original combo just hang in the back of the fight and land Sigil of Silence on people until your Mimic comes off cooldown. Do another combo. Rinse and repeat.