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Master Yi Build Guide by Dderdd

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League of Legends Build Guide Author Dderdd

Master yi The Wuju King aka. The Green Lightning

Dderdd Last updated on June 6, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
15
17
18
Ability Key W
2
10
12
13
14
Ability Key E
6
8
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Master Yi with this build

Threat
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High
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Threat Champion Notes
4
Darius TOP: When he uses e or q you dogde with you're alpha strike. Just be ware of his passiv and dont let him stack ón u then u should be alright
Guide Top

Me as a LOL and Yi player aka Introduction

LOL player


I started playing a bit of lol in late season 3. I played lol a bit somtimes but didn't rellay play it that much. Then i started on lol agian in season 5 and i began playing it almost everyday. I am not that good a player and just play to have fun. I never rellay thougt of making a guide or any kind of build, but then

Jesus4RealM8

told me he made one and that it was alot of fun. So i tought i shuold try it out.

Yi player


The first champ i began to main was Yi. I fell in love with this cahmp rellay fast. But what is there not to like. He has the perfect ult and other abilities. I started of in the jungle and liked it cause you werent boumd to a specefik lane. You could run around and help the other players and it was alot of fun. I made a build to my self and started using it all the time. It was rellay good but it just missed somthing. Then one day i played with a friend and he told me that i should try out TITANIC HYDRA and it work rellay good on him. SO i started on a new build to my self. And now i am making it so everybody can see it if they want.


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Abilities

DOUBLE STRIKE/PASSIVE
Every fourth attack hi hits two times on the target enemy instead of on.


ALPHA STRIKE/Q
Hi becomes untargetable for a few seconds while he damges four enemys. He ends by the enemy he taget first, which makes this ability a good gab closer.

MEDITATE/W
He stands still for a few seconds healing himself.

WUJU STYLE/E
While the passiv is active he gains bonus attack damge
When he activates the ability he gains a bigger attack bonus for every attack damge he has.

HIGHLANDER/ULTI
Its passiv makes his other abilities coldown go down when he gets a kill or assists
when the ability is activ he gains alot of movment speed and attack speed for a few seconds and cant be slowed. If he gets a kill or assist while its activ he the time on the ability doubles.


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Pros / Cons

Pros:

  • He has the best jokes in the world. (Joke= /j in chat)
  • He just looks cool with his glasses.
  • He is sick late game
  • He is has a good escape tool in his HIGHLANDER. and its also good for engage.
  • He can be stop when he is feed
  • Good sustain with MEDITATE

Cons:

  • Early game mana hunger. ( in jungle it can be fixed with a early blue buff)
  • People call him a noob champ beacuse they can't play him. (so you sometimes get alot of hate)
  • He is Squishy early game.


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Ability Sequence

  1. ALPHA STRIKE
  2. WUJU STYLE
  3. MEDITATE
  4. ALPHA STRIKE
  5. ALPHA STRIKE
  6. HIGHLANDER
  7. ALPHA STRIKE
  8. WUJU STYLE
  9. ALPHA STRIKE
  10. WUJU STYLE
  11. HIGHLANDER
  12. WUJU STYLE
  13. WUJU STYLE
  14. MEDITATE
  15. MEDITATE
  16. HIGHLANDER
  17. MEDITATE
  18. MEDITATE


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Summoner spells

FLASH
I always use FLASH when i go yi. its got when you wanna get away in early game, and hi can't run from everything. Flash is in general a good summoner spell that almost everybody uses (Expect for SHACOS thoose 'god 'damn cheaters).


SMITE
I don't need to explain this. But i am going to say somthing anyway. You only go SMITE if you are jungle. It gives you buffs when you use it on neutral jungel monsters.

TELEPORT
TELEPORT is very good early game on yi beacuse he is a bit Squishy. When you get to late game you can get in to teamfights fast if you are not near them. I would not recomend you to take another summoner spell than TELEPORT when you go top MASTER YI


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Jungle route

I would always recomend you to go for Ancient Krug first, cause of its epic buff. I think it's one of the best buffs. It will help you alot in you first clear. The buff gets even better with you'reDOUBLE STRIKE.

After Ancient Krug go for either Red buff or razorbeaks. If you go Red buff then go up the jungle until you have killed all monsters in you're jungle. Then go B and get you're first items.

If you go razorbeaks then go for wolves afetr wolves you go blue buff then you tke the two last monsters and go B and get you're first items.


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Tips and tricks

When you engage on somebody use you're WUJU STYLE and ALPHA STRIKE combo, if you are level 6 and there are more than 1 enemy use you're HIGHLANDER.

If sombody begin to hate on you just take it with a smile. When people say i play bad or feed cause i have a bad game i just take it with a smile and type THX. Then they just get mad and try to piss me off. Then i just get a good laugh cause they think they are peiising me off.