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Kayle Build Guide by G1aD0S

AP Carry Max Gold per 10 Sleeper OP and why it's OP

AP Carry Max Gold per 10 Sleeper OP and why it's OP

Updated on September 30, 2013
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League of Legends Build Guide Author G1aD0S Build Guide By G1aD0S 2 6 9,454 Views 16 Comments
2 6 9,454 Views 16 Comments League of Legends Build Guide Author G1aD0S Kayle Build Guide By G1aD0S Updated on September 30, 2013
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1
Janitsu (569) | October 1, 2013 1:01pm
Laggydear<3 glad to see you are healthy and fresh <3<3
1
Laggermeister (242) | October 1, 2013 12:59pm
The way I see it, more like an era of a lack of C2Vs
1
Meiyjhe (538) | October 1, 2013 12:58pm

So what have I missed?

An era of a lack of downvotes
1
Laggermeister (242) | October 1, 2013 12:50pm
So what have I missed?
1
Meiyjhe (538) | October 1, 2013 12:25pm

Regardless of the merits of the build, the runes are suckage. Never take gold seals and armor glyphs. -1.

OMG WELCOME BACK I MISSED YOU SO MUCH
1
Laggermeister (242) | October 1, 2013 12:23pm
Regardless of the merits of the build, the runes are suckage. Never take gold seals and armor glyphs. -1.
1
Satella (177) | October 1, 2013 8:02am
tehAsian wrote:

Actually, building GP10 means you're good enough to beat your lane opponent with virtually zero items, so you build for late game to accelerate your build.

You don't build it if you have a disadvantage because it makes you even weaker and you get destroyed harder.


All the GP10s generate trivial quantities of gold and building a GP10 hurts your teamfighting and ganks. Instead of holding onto a philo stone for 30 minutes I could get more gold from roaming and forcing objectives.

G1aD0S wrote:

thats ALL assuming your team is going to do well. what do you do when you build offensive, get some kills, and then cant get kills/ahead in farm cuz you are stuck even with the enemy from getting fed off your bot?

Then go help bot? It's a team game. Maybe your botlane is dying because their mid is helping and you aren't.

G1aD0S wrote:

plus, farming creeps properly WITH the gold per 10 is going to accelerate your build because of avarice blade.


2 gold per CS is nothing, if you miss even a single creep due to not building enough damage or an unlucky crit you just undid two waves worth of Avarice Blade on-cs gold.
1
Vynertje (386) | October 1, 2013 6:39am
The idea is cool, the build is not :(
1
DKitten (78) | October 1, 2013 5:19am
Mmmm, I still don't like Runaan's Hurricane on Kayle, since she can only use it half of the time. And it'd probably be easier to drop Zephyr in place of Morellonomicon, which gives the remaining 20% CDR (the other 20% coming from Nashor's Tooth, plus making it difficult for certain champions to fight against you (i.e., Vladimir, Dr. Mundo, Aatrox). This swap is cheaper than Zephyr and means you can put the Sorcery mastery to Fury and put the Intelligence points to Wealth (one extra starting pot) and Awareness , which I think is going to be a lot better for getting the level advantage (since you won't have an item advantage).

Definitely change the glyphs of armor for MR glyphs. Or have two rune pages with either all MR marks/glyphs or all armor marks/glyphs, which you can swap depending on lane.
1
G1aD0S | September 30, 2013 9:33pm
tehAsian wrote:

Actually, building GP10 means you're good enough to beat your lane opponent with virtually zero items, so you build for late game to accelerate your build.

You don't build it if you have a disadvantage because it makes you even weaker and you get destroyed harder.


meh, i cant do it without bringing teleport with me, it acctually helps SOOOOOO much to be able to just go b and buy 2-3 pots and teleporting back knowing that it wont slow your cheap full build by that much with the gold generating,

also, the gold per 10 items give decent enough stats to keep you relevant in lane especially when you kinda spam your heal with pots.

its also why i build attack speed first and level my e, so that my autos naturally hurt more per level in addition to scaling well with my AS + CDR



Also, as i said in my guide, the build focuses more on your own ability to play more than your "teamwork". If you are good at farming, and playing at the basics of Lol, you can get late game build nearly everytime by 35 minutes and have the game nearly fully in your own swing. Plus, by that time, you can just give up your farm so your teammates can split 5 ppl's worth of gold among 4 guys which should fully swing the game back from any state as long as your nexus turrets are up.
1
tehAsian (247) | September 30, 2013 9:19pm
Actually, building GP10 means you're good enough to beat your lane opponent with virtually zero items, so you build for late game to accelerate your build.

You don't build it if you have a disadvantage because it makes you even weaker and you get destroyed harder.
1
G1aD0S | September 30, 2013 9:04pm
Satella wrote:

You could get gold per 10 items and be completely useless for 30 minutes, or you could build offensively and get kills, farm well, and gain more gold than these GP10 items could ever hope to generate for you.

Farming creeps properly is like 50 gold per 10. Unless you have perfect CS you have no business doing this build.


thats ALL assuming your team is going to do well. what do you do when you build offensive, get some kills, and then cant get kills/ahead in farm cuz you are stuck even with the enemy from getting fed off your bot?

plus, farming creeps properly WITH the gold per 10 is going to accelerate your build because of avarice blade.

on top of that, if you and your lane opponent are dead even in skill, you can't just say, "im going to get ahead of this guy"

Even more the case when you have an innate laning disadvantage because of a random lvl 1 invade/early level unexpected gank.

sirell wrote:

^ Pretty much this.

Also, your skill sequence is impossible.


Fixed, thanks :D
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