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Ryze Build Guide by GamesDude

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author GamesDude

Mental Devastation

GamesDude Last updated on June 11, 2011
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Ability Sequence

2
5
8
10
13
Ability Key Q
1
3
7
9
12
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 30


Overall

Essentially this build is about pumping up Ryze's mana so that he can one-burst anyone down. Feel free to swap something out for a Void Staff if they're getting magic resist to counter you.

First you wanna start out with 4 saphire crystals, both for the cheap, easy mana bonus and because you're gonna make stuff from them. Once you have all 4, you need boots. Preferably finished, tier 2 boots. Then, start advancing all of your crystals to their second level; turn 2 of them into catalysts, one into a tear of the goddess and the last one into a glacial shroud, preferably in that order.

From there, upgrade them again, turning the catalysts into a Rod of Ages and a Banshees Veil, the Tear into an Archangel's, and the Shroud into a frozen heart. Again, preferably in that order.

Once you've completed all of those, and if the game hasn't ended yet, throw in a trinity force for a little more of everything.

With this build, I easily broke 5000 maximum mana, and my Q (Overload) was dealing an easy 600 damage per cast, with a 1.5 second cooldown. My snare (Rune Prison), was doing about 500 and Spell Flux about 300-400 per bounce.

A key component to this build is kiting. You are very squishy for quite a while, so stay safe. You will however, have a large damage output throughout the entire game, so don't be afraid to use it.