Always avoid getting hit by her
Charm by hiding behind your minions (or juking like a god). Try to avoid getting pushed under your turret as she can easily hit you when you are trying to last hit. When you go in (e.g. for a gank/all-in) try to cast
Glacial Path to her side and not straight at her, so you can dodge the
Charm by reactivating early or late.
Orb of Deception is a linear skillshot that returns, so avoid dodging back/forwards and dodge sideways instead. Even if you get hit by the first part, you might be able to dodge the return part. Be a bit careful post-6 when you don't have a lot of minions around you as she might go for an all-in. She can do this by using
Spirit Rush to get past the minions and use
Charm on you.
If she does this and misses her charm, you can look to all-in her as well. This depends a bit on your health and on the amount of ult charges she has left. If she hits her charm you are in a bit of trouble, either use the escape combo to get away from her or use the self ult/kill combo. Also keep in mind that
Spirit Rush is her only form of mobility, making her very vulnerable to ganks when it's on cooldown.
This matchup is ultimately about dodging
Charm, if you get hit she will outtrade you (and possibly kill you). If you do not get hit you can trade with her (and possibly kill her). This minigame makes the matchup quite fun, even though it isn't as easy as some other matchups.
Later in the game, her main goal is kiting around and landing
Charms. If you have trouble avoiding them, get a
Banshee's Veil (
Mercury's Treads can be bought if the enemy team has more champions with hard CC). Sometimes Ahri players overstep themselves by using
Spirit Rush forward to look for plays, immediately use
Frozen Tomb to lock her down. In general, if you lock down
Ahri she's done for.
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