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Mordekaiser Build Guide by GoshGolly

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author GoshGolly

Mordekaiser: The Titanium Terror

GoshGolly Last updated on November 11, 2013
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Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Introduction





Hello! My name is GoshGolly, I am a Silver division player, and I am absolutely terrible at this game! If you have decided to keep reading then you might be at a similar skill level as I, or you might be somebody else. If you are neither then I have no idea why you are here but since you are all here let's talk Mordekaiser!

SCREEECCHHH!!! Sorry to interrupt again but I forgot to actually introduce myself! My real name is Alex, I am 20 years old and have been playing League of Legends for a solid year. I work as a Computer Technician and I am also a student in university. Enough about me, back to the guide!

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Pros / Cons


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Spells


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Ignite
The best choice for Mordekaiser. This spell will seal the deal when our normal skills won't quite kill that pesky opponent. We will also be popping it on the ADC every teamfight.
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Flash
An excellent spell for Mordekaiser, this well help us dodge those skillshots or get out of a bad situation in the blink of an eye!
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Exhaust
This can be useful for Mordekaiser as a form off CC for him. He is easily kited, this would change that.
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Ghost
An underrated spell, this is more effective than flash in the long run, but not nearlly as cool. This will combat our natural slowness and allow us to move around the map faster.
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Teleport
This spell can help you get back to lane much faster, or get you to that ward in your bot lane bush for the gank of a lifetime.
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Masteries


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Masteries
4/1
4/5
3/1
1/1
3/1
1/1
4/
1/
4/1
1/1
3/5
1/1
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These masteries give a strong boost to our AP damage plus a healthy boost of HP and Magic Resist; exactly the things we need as an Offtank Midlaner!

If in the rare situation you are going against a champion who is mainly AD, then switch 3 Resistance for 3 Hardiness .

Durability will scale nicely throughout the entire game and Veteran's Scars will give us a solid HP boost to put us ahead from the start.

Our offensive choices are all centered around the same principal: More damage means more sustain. More sustain means longer laning. Longer laning means more CS. This entire build is built on sustain and these masteries compliment it well!


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Runes


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Runes

Greater Mark of Magic Penetration
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Spell Vamp
3
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Greater Mark of Magic Penetration These will give us a early boost to our AP damage. Because we are building Offtank, we will be relying on these throughout the game.
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Greater Seal of Armor
The bonus Armor from these runes will help us greatly in the laning phase. From lowering minion damage to decreasing the threat of AA poke, these runes are perfect for us!
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Greater Glyph of Scaling Magic Resist
The magic resist needed from these will be more important in the later stages of the game. For this reason we choose scaling Magic Resist.
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Greater Quintessence of Spell Vamp
The more Spellvamp the merrier! Having these will allow us to sustain better early on as we work for our revolver. The returns may not be huge but with our low Cooldowns they are necessary.
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Abilities


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Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
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Iron Man
This is Mordekaiser's shield.
This is what we will be taking advantage of the most because
it will allow us to trade and tank efficiently as well as lane for an exceptionally long time.
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Mace of Spades
This skill scales with AP and AD.
While not giving us quite the damage as Siphon of Destruction,
it will do AOE damage and has an increaser if the target is alone.
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Creeping Death
This skill has many uses, the most obvious being to increase your
resistances while bashing your foe to smithereens.
The DOT isn't amazing but will definitely be noticeable early game.
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Siphon of Destruction
This will be the main source of our damage throughout the game.
It will hit all enemies in range and recharges our shield very fast,
giving us that seemingly never-ending shield.
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Children of the Grave
This skill is a huge damage nuke and scales with maximum HP and AP.
Gaining a pet will make you stronger and give your enemies one more
thing to worry about. Choose your target carefully.
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Items


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Spirit of the Spectral Wraith
Such an item of controversy for Mordekaiser, this item gives him stats he needs
and stats that are completely useless too him. The spellvamp is what this build centralizes and the CDR reduction is very helpful. The AP certainly helps as well.
Our main reason for building this though is for the price. We need to get strong quickly and this item allows us to do just that!
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Hextech Gunblade
We make use of every single stat in this item. The Spellvamp is obviously needed, and so is the healthy boost of AP and AD. The important thing to remember about this item though is the active it gives us. Mordekaiser doesn't have any built in CC so we build this to solve that problem!
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Abyssal Scepter
All of our fights as Mordekaiser will be up close and personal. This allows us to make use of this items Resistance lowering capabilities and ultimately benefiting the entire team! The AP and Magic Resist are very helpful too!
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Warmog's Armor
What is sustain without any HP to sustain? With all the Spellvamp we have been accumulating we will need some HP to recover! This gives us just that plus a boost to our general HP recovery!
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Randuin's Omen
A boost of Armor and HP? Sounds like a perfect item for Mordekaiser! Those aren't the only reasons though! This item is absolutely critical for us because our biggest weakness and our biggest target is the ADC. This item effectively weakens that target on top of defending us from them.
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Sunfire Cape
A cordial amount of Armor and HP with a passive that damages all enemies in our vicinity? Sounds like a fantastic item for Mordekaiser! I would build this against heavier AD teams instead of a Warmog's Armor.
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Spirit Visage
This item will give us HP, CDR, and Magic Resist while making our sustain 20% more effective. These are all effective stats for Mordekaiser but should only be taken into consideration in the case of a very heavy AP oriented team.
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Okay I have all this stuff, What the hell do I do now?

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An excellent question! Stay awhile and listen, and you will learn the wisdom I have gained over a century.



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Step 1: Farm your lane
This means get every bit of CS you can out of your lane before teamfights start. The more gold the better, you need everything you can get!

Step 2: Win your lane
This can be judged by destroying the first turret in your lane, or simply killing you opponent multiple times. Either way you have won and can move on to the next step.

Step 3: Roam
You've won your lane, but your friendlies haven't! Get out there and gank and push until everyone else has won their lane as well! Help take objectives and counter jungle when applicable as always.

Step 4: Teamfights?
If teamfights are imminent you must prepare yourself mentally and physically. Stretch your fingers, crack your back, and plan who you will attack! Your target should be their AP and AD carries. Try and hit as many champions as possible with your AOE while ultimately focusing the squishies. This will maximize your sustain whilst still carrying out your job!


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Matchups *In Progress*

Ahri
-You out trade her when your shield is up
-Dive her level 6 if she is below 60% hp

Pantheon
-W yourself to prevent him fron hopping on you
-Proc his shield before you use your Q, or Q a minion nearby
-A sunfire cape will help a lot

Kassadin
-Trade when your shield is full
-You heavily out damage him pre 6
-Trade near minions so you can hit him and them with your E

Riven
-A lot like pantheon but more damage and a shield, remember that yours is bigger
-If she begins to combo, blow all your skills instead of running away

Orianna

Ezreal
-Stay behind minions
-Try not to trade unless his E is on cooldown

Malzahar

Nidalee
-Dodge them javelins! (Common sense)
-you will win trades if she goes into cougar form, just be sure to W yourself
-Generally a farm lane if you can dodge her Javelins

Katarina
-Pre 6 is free farm and harass for you, take advantage of this
-Only trade post 6 with Jungler present as you have no CC

LeBlanc
-Do not trade with her
-Farm under tower
-Ask for ganks, goodluck

Fizz
-If you are in range to hit him with any of your skills you are in range of his
-Farm under tower
-Dodge that fishy

Lissandra

Twisted Fate

Heimerdinger

Galio

Viktor

Veigar

Brand

Annie

Akali


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Summary

The end! Or is it the beginning? We may never know, but one thing we know for sure is that this guide is coming to a close! I have never been one for goodbyes, instead I prefer to awkwardly leave and hope nobody noticed me go...

Just kidding, enough comedy for now. This guide making thing was fun, I put a fair amount of work into this and I like what I have created. My only wish is for at least 1 person to benefit from this, even if it is only that they used it to hide their porn from their mother. My name is GoshGolly, and I hope you enjoyed this guide!

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*Changelog*


*Notice*
This is unimportant to the reader and is only here for my useage.

- (July 04,2013) Published guide
- (July 04,2013) Fixed minor spelling mistakes
- (November 10, 2013) Updated for end of season 3