Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Clense: Pretty important because this hero is so squishy if disabled. The ability to run and heal makes this hero so good at living but a stun could ruin that.
Ghost: This hero runs fast but it's never bad to run faster :)
Flash: Is just a good skill on any Champ but i don't recommend getting it over clense or ghost.
Teleport: Give you the ability to back door and save towers.
Exhaust: This is the one i pick over Clense if they don't have a lot of hard stuns. great for chasing and good for one on one fights. since you dont do as much burst damage or hit as hard as other champs so the blind really helps.
Item wise: the reason i use the order i do is because i think you get the most out of your gold if you use this order the early stinger helps with farm and harass plus cdr is huge on this champ. The rest of the build order just falls into place. leave feedback on how you feel.
Runes are highly debaitable. I was using attack speed runes for a while and even attack damage runes. I don't know which i like best :)
Skills: trap early is huge for map control bushes and the blue golem of the other team gives your team a huge advantage keeps you from getting ganked and lets people know when the jungler is on the golem so you can interupt it or try and steal his red. also traps at dragon later on helps. Max your heal first because that is a lot of your damage+survivability. Your ult will be the form you should be in a lot of the time only pop out of it is to heal or try and throw your Q to get a last hit or some harass damage.
use your Q to last hit champs you cant catch or taht are getting close to towers also use it to harass while lanning.