Nidalee Build Guide by jesus1121

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League of Legends Build Guide Author jesus1121

Nidalee - The Way of the Cougar (AD Carry)

jesus1121 Last updated on October 18, 2012
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Build 1 (Cheat Sheet)

Champion Build: Nidalee

Health 2440
Health Regen 15.8
Mana 1230
Mana Regen 16
Armor 74
Magic Resist 30
Dodge 0
Tenacity 0
Movement Speed 405
Gold Bonus 0
Attack Damage 417
Attack Speed 81.04
Crit Chance 85.25%S
Crit Damage 50%
Ability Power 30
Life Steal 24%
Spell Vamp 0
Armor Penetration 0
Magic Penetration 0
Cooldown Reduction 0%


Recommended Runes



Ability Sequence

2
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
1
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Mastery Tree Is Outdated

WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0

Guide Top

Introduction

This is my version of the beast Nidalee. I tend to play her more aggressive and as an ad carry as she can throw health chunking spears early game for some turret hug kills and devastating auto attacks mid to late game, and if you see a wounded target it is too easy to pounce and q them to death while also gaining movement speed, armour and resistance. Nidalee can be played in all lanes including mid. She can also do exceptionally well as a bot ad/support, with her heal and AS buff she can destroy any enemy from the brush. I hope you enjoy my build and up-vote it and leave a comment :) Thank you


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Runes

Runes

Greater Mark of Critical Chance
9

Greater Seal of Critical Chance
9

Greater Glyph of Critical Chance
9

Greater Quintessence of Critical Chance
3
I have decided to choose full AD pen because sometimes in lane you will verse a ali or garen and you still want to be able to auto their health down hard and fast. AD runes also work well.


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Masteries

Masteries
1/1
3/4
4/4
1/1
4/3
1/1
1/2
2/3
3/1
1/4
1/3
3/4
4/3
1/2
I have gone for average full ad runes exept subbed out one point in lifesteal to 10 extra damage on turrets, because we want to be able to take down turrets faster early game and it even helps all the way through the game.

Alternativly you can sub in the 10% magic pen for 10% crit damage if you like your spears to hurt alot early game.


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
R>Q>E>W
i chose to max spears first because if it is maxed at level 13 is it just not as powerful compared to how much health people have at that level and it is a great finisher for the enemy just out of range. I take my first point in heal because it is useful for when you are in the brush and running out to hit the enemy 2 or even 4 times.


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Summoner Spells


These summoner spells can get you first blood alot of the time but spells that can also work are:


Guide Top

Summary

Early game - you want to stay in top or bot brush and run out and harras a few times but never engage just to keep the enemy clear of your last hits on creeps to give yourself an advantage. If possible you want to stay in lane until level 6 without dieing or returning to base. hopefully by then you might have a few kills and 30+ CS. by level 6 you should have killed their turret or atleast half healthed it.

Mid game - try stay in mid a lot and get as many assists/kills as you can but return to your lane to farm cs and split push if you have the time. in fights you want to stay in human form to harras as much as possible and lay out traps on the enemy carries (it can land on more than one person at a time) give your ad carry an AS buff for an easy assist and or to save a life or just pop it on yourself BEFORE fighting.

Late game - If you make it this far you will be chopping up and very important to the dps value of your team, keep the team together and push mid to the inhibitor and always focus on the ap/ad carry first. again a trap will help in making your team mates focus a certain enemy.
Try and find the balance for using cat form. it is always helpful to go cat and just to pounce a few times so you can land you spear shot or auto attack with trinity's slow proc for your team to catch up.

Victory - Moist AD Carry