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Olaf Build Guide by liquidwawa

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author liquidwawa

Olaf-uber tank with surprising damage

liquidwawa Last updated on June 8, 2013
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Ability Sequence

1
14
15
17
18
Ability Key Q
2
8
10
12
13
Ability Key W
3
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Introduction

Olaf has been built conventionally as a fairly tanky character, and i have always loved Warmog's Armor so i thought what would happen if you just stacked them on a character then got an Atma's Impaler. And the champ that seemed most logical to do this on was Olaf since he scales with health.
okay so this build may sound like one of the most idiotic things in the world, but after running some numbers I have discovered that there might be some merit behind it. I am not advocating trying this in LCS, but as a fun experiment possibly.


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Runes

Runes

Greater Mark of Lethality
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Movement Speed
3
mark of armor penetration because we are going so far into health we do not have a chance to get armor pen so this is to make up for that
again so much health we have to rune for armor
again same idea, no item for this so we need to rune for it
No boots = move speed quints


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Skill Sequence

i do realize that this build will not take full advantage of his passive Berserker Rage but it isn't bad for it because it will give you more time with increased attack speed.

this is a skill shot axe with a variable range, so be careful not to throw it to far or else you will not be able to pick it up and will have to wait the entire cooldown This is a very good harass skill

the whole reason this build seems viable. When activated it turns 1% of your health into AD. With this build you will have 7399 health, so with this activated and having and Atma's Impaleratma's impaler you will have 325 AD (wow)

This is a flat true damage attack that also does damage to you. IT CAN KILL YOU IF IS USED AND YOU DO NOT HAVE ENOUGH LIFE, SO BE CAREFUL!!! The cost of using it alot is reduced by the mass amount of health and health regen granted by the Warmog's Armorwarmog's armor

This skill is not as good as it once was when it had passive arpen, but it still is handy. It is a Cleanse that lasts 6 seconds and gives you armor and mr when activated


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Items

Okay so the whole idea behind this build is to get as much health as possible so I am proposing stacking the item with the most health on it- Warmog's Armorwarmog's armoer , but to take full advantage of all this health we will also be getting an Atma's Impaler atma's impaler
x 7 = 7000 health + 2115 = 7115 * 1.04(for the increase from Juggernaut juggernaut)= 7399 (wow that is alot of life)
is also crucial to this build because it is where alot of the damage is going to come from-111 AD


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Summary

I repeat this is not a guide to be used as a main plan, but instead is a fun way to play that has surprising results. You will get called a newb for doing this so maybe try it with the newbs a few times to see if you like it (yes i am telling you to smurf) and just mabye you will find it is a legit play in ranked games and we can all start a revolution.