Orianna Build Guide by Calleb
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
***IMPORTANT: YOU CALL MID OR SUPPORT IN CHAMPION SELECT.
Hello and welcome to my first guide on MOBAFire! I am demonstrating how I play my favorite champion, Orianna. Most of the League of Legends community plays Orianna as either AP mid (most popular) or support (slightly less popular). In this guide, you will learn how to play her like a Teemo, yet better than Teemo himself. You will be able to wreck almost anyone just by right clicking, even enemy AD Carries! Please read the whole guide and get ready for the most fun you will ever have on Orianna!! :D
AS = Attack Speed
AP = Ability Power
CDR = Cooldown Reduction
Quints = Quintessences
ADC = Attack Damage Carry
Pros / Cons
Greater Quintessence of Attack Speed
Greater Quintessence of Health
Greater Glyph of Scaling Ability Power
Greater Seal of Attack Speed
Greater Mark of Hybrid Penetration
Greater Mark of Magic Penetration
- 23 in Offense: AS, CDR, and AP are absolutely perfect for this playstyle.
- 4 in Defense: Resistances galore! Great compensation for how squishy you are, just like your health Quints.
- 3 in Utility: Although 3 in Good Hands is optional, let's be honest here: dying sucks. The longer you stay dead, the more it sucks. As Orianna, you will be very very squishy and 95% of the time you will die at least once in a game. If you don't mind waiting about 6-20 extra seconds dead per game, then I suggest Expanded Mind because mana is definitely an issue.
Fifth Item:Madred's Bloodrazor if you need to be a tank killer. Otherwise, Guinsoo's Rageblade.
Skill Sequencethe most and your second. This gives you an overall advantage when it comes to one-on-one's, saving yourself/an ally, and getting somewhere/away from somewhere.
An alternative could be maxing your first then second for better harass when not auto attacking, but you and your teammates have a much greater chance of dying, so I do not recommend that. Otherwise, always get your ultimate whenever you can.
What I Use:
If you need that true damage to help kill a tank or to finish someone off before retreating, Ignite is the spell for you. Another reason to grab Ignite is because it shuts down an enemy ADC from lifestealing all of your health away in a 1v1 encounter.
This can also shut down an enemy ADC's damage to anyone and provide a crazy slow. Use this if you are more used to it.
Here is the best way to leash ever, but you should use it for Blue Buff only if you are mid or Purple Team support, and Red Buff only if you are mid or Blue Team support. Enjoy!
Thanks for reading my guide! It took quite a while to gather all of my background information and even longer to finally commit to making a guide about it. If you choose to play Orianna in this way, I hope you have so much fun. Thanks again!
Your Total Orianna Resource: Balls to You.
Upgraded for Season 3: "Make the Ticking Stop"
Orianna: Ranked AP Carry Guide
Orianna - Let's get ballzy - Season 3