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Build Guide by Xander69

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Xander69

Pantheon, The KSer

Xander69 Last updated on October 3, 2010
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Ability Sequence

2
4
7
9
11
Ability Key Q
3
5
8
10
12
Ability Key W
1
14
16
17
18
Ability Key E
6
13
15
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 22

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 8


This build does a lot of damage really quickly while also giving life just as quickly. This build has banked me tons of solo double kills along with a number of triple. There are only two problems with this build. The first being that there are no armor or health bonus items. The second is that, due to how quickly you attack, you end up getting killing blows during group fights, thus being called a KSer. Oh well. Lol

Picking Heartseeker first is for ganking purposes, used mostly for it's passive than the actual skill itself. When an enemy champion loses enough health and breaks away from the gank fight, simply exhausting that champion and ghosting (if the opponent is just a little too far away) will, more often than not, result in a kill.

If your team is not ganking, grabbing the Spear Throw first may be a better move. Other than Heartseeker's passive, I normally only use it to thin out waves of minions.

Thanks to the build's high attack speed, Pantheon's Aegis Protection activates quickly. This makes tasks such as solo fighting and tanking turrets far easier as it makes bringing down Pantheon more of a task.

With this build, at least how I play with it, I rarely use Pantheon's Ult as an attack. I usually Ult ahead of a retreating enemy champion to finish them off. I usually only use it as an attack if someone has already slowed an opponent somewhere on the map.

This build is made for the more aggresive Pantheon player. Not for those who like to stun an opponenet and let his team do the rest, or for those who build up Ability Power and try to get a well placed Ult.