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Recommended Items
Runes:
Precision
Sorcery
Spells:
Heal
Flash
Items
Ability Order
League of Draven (PASSIVE)
Draven Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Caitlyn
her range is so high and out poke u must stay behind ur minions because her q dammage will be reduced
Synergies
Ideal
Strong
Ok
Low
None
Introduction
one of the best draven players
Best Draven in the middle east
Best montage for me until now
League of Draven
Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
Spinning Axe
Cost: 45 Mana
Range: 300
Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Draven's next attack will deal NaN% Attack Damage bonus physical damage. The bonus is equal to 35/40/45/50/55 plus 65/75/85/95/105% of his bonus Attack Damage.This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe.Draven can have two Spinning Axes at once.
Blood Rush
Cost: 40/35/30/25/20 Mana
Range: 1000
Draven gains increased Movement Speed and Attack Speed. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Stand Aside
Cost: 70 Mana
Range: 1050
Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.
Draven throws his axes, dealing 75/110/145/180/215 (+50% bonus Attack Damage) physical damage to targets hit and knocking them aside. Targets hit are slowed by 20/25/30/35/40% for 2 seconds.
Whirling Death
Cost: 100 Mana
Range: 20000
Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction.
Draven hurls two massive axes to deal 175/275/375 (+110% bonus Attack Damage) physical damage to each unit struck.Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals 8% less damage for each unit hit (Minimum 40%) and resets when the axes reverse direction.
and you can find all what skills do and look like in the lol spotlight
Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
Spinning Axe
Cost: 45 Mana
Range: 300
Draven's next attack will deal bonus physical damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once.
Draven's next attack will deal NaN% Attack Damage bonus physical damage. The bonus is equal to 35/40/45/50/55 plus 65/75/85/95/105% of his bonus Attack Damage.This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe.Draven can have two Spinning Axes at once.
Blood Rush
Cost: 40/35/30/25/20 Mana
Range: 1000
Draven gains increased Movement Speed and Attack Speed. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush.
Stand Aside
Cost: 70 Mana
Range: 1050
Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed.
Draven throws his axes, dealing 75/110/145/180/215 (+50% bonus Attack Damage) physical damage to targets hit and knocking them aside. Targets hit are slowed by 20/25/30/35/40% for 2 seconds.
Whirling Death
Cost: 100 Mana
Range: 20000
Draven hurls two massive axes to deal physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals less damage for each unit hit and resets when the axes reverse direction.
Draven hurls two massive axes to deal 175/275/375 (+110% bonus Attack Damage) physical damage to each unit struck.Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion. Draven may also activate this ability while the axes are in flight to cause it to return early. Deals 8% less damage for each unit hit (Minimum 40%) and resets when the axes reverse direction.
and you can find all what skills do and look like in the lol spotlight
u must take flash all time as usual
and well u would ask what should i choose heal or teleport? well lets make a Comparison
Heal |Teleport
pretty useless against ignite |pretty good if u got a healing supp
can save ur life some times |can save ur life by tp for anther place
pretty good to save other people life as well|joing fights on time
give movment speed that can make u faster |farm way alot more than ur foe
if u are escaping| |saving turrets or destroying it
SO CHOOSE WHAT U SEE THAT ITS GOOD
and well u would ask what should i choose heal or teleport? well lets make a Comparison
Heal |Teleport
pretty useless against ignite |pretty good if u got a healing supp
can save ur life some times |can save ur life by tp for anther place
pretty good to save other people life as well|joing fights on time
give movment speed that can make u faster |farm way alot more than ur foe
if u are escaping| |saving turrets or destroying it
SO CHOOSE WHAT U SEE THAT ITS GOOD
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