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The biggest thing on Jungle Rumble is that, his Flamespitter, his highest damaging tool, only does half damage on monsters. And, Electro-Harpoon is a very short ranged, you cant possibly hit enemies with it from the brush, unless they face check it.
Yeah, good idea, but very hard to actually make it work.
- NO SUSTAIN(if you really want to jungle long you'll need a lot of pots)
- Bad early ganks(until you have Ultimate - The Equalizer - your ganks cannot nor deal damage or put some CCs(coz you dont have any :D))
- Very bad jungle speed(in theory it looks good, but just these monsters are too tough, and you need a lot of time to kill anything)
- useless until Mid/Late game, when you get Rylai's Scepter.
I understand that the whole idea is good but Rumble hasn't got any potential to be a jungler. ZERO
My best stars are 3/7/19 with building 1st armor+5 pots and ending with: Hextech Revolver, Rylai's Crystal Scepter, Sunfire Aegis and starting Rabadon's Deathcap.
For a jungler, also Rumble doesn't have much HP. It comes out really bad.
1. This guide is outdated - you use Force of Nature in it. Change it.
2. Your Quintes are useless - its ony 15 now. Change it for extra magic/armor penetration(armor for jungling :D)
So far so good, but you need to keep this one living.
Lol why would you say that? I guess Rumble is the only champ in the game with no mana haha