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Rumble Build Guide by Icon777

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League of Legends Build Guide Author Icon777

Rumbling to Victory (By Melting and Electrocuting People)

Icon777 Last updated on November 15, 2015
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Ability Sequence

1
4
5
7
8
Ability Key Q
3
14
15
17
18
Ability Key W
2
9
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
5/
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Rumble with this build

Threat
Low
High
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Threat Champion Notes
1
Nasus Nasus cannot do anything against Rumble. Deny him farm, build magic pen and make him weep.
Guide Top

Introduction

Hey I'm Icon777 currently Silver on the NA server. I have an average KDA of 9.5/6.6/9 on Rumble across more than 120 games. Let me show you what I've learned


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Items

You should be rushing seekers armguard in a matchup against an AD bully top laner. Otherwise and especially against tanks rush Haunting Guise for the Pen and then get lucidity boots. Zhonyas is next after the because of its synergy with your (Q) because it can be on while in stasis. After the first 3 are completed it's really situational, is you're carrying get rabadons, if behind get rylais and if late game against lots of MR get void staff


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Skill Sequence

Flamespitter (Q) is maxed first for its massive base damage especially when paired with your passive. Electro Harpoon is ranked second because the slow gets absurd once you get a few points in it.


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Spells

Flash (Duh)

Telerport - Pick almost 99% of the time you will snowball harder with this than ignite because you can tp bot for free double kills and lategame you can instantly join teamfights and AOE down the enemy team.

Ignite - Please dont take this summoner spell. Ok you can take it against Teemo if you want to make him cry (or many other favored matchups). Also ok if you're against a high sustain top laner such as Vladimir and your mid laner didn't take Ignite.


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Runes

Not much to say here, Rumble likes to get up close in people's faces so defensive runes are a necessity. AP of course buffs his scaling and as mentioned before Rumble is very strong with magic penetration especially because of his high amount of area of effect damage.


Guide Top

Masteries

In the ferocity Tree, AP and magic pen are very crucial. Magic Penetration is the best thing you can ask for on Rumble because it buffs the extremely high base damage from his Flamespitter (Q) and works well his his two AOE spells.

Although the Resolve tree may seem boring because it doesn't give you more damage to melt the enemy team with, it's very important to have on Rumble. Since you'll always be burning people up-close you'll need some defense in-case they try and fight back. Unyielding is good as it buffs the armor from Zhonyas and buffs the MR and armor from your runes. The absolute best mastery from this tree is runic armor that when maxed out will add 8% bonus shields to your Scrap Shield (W)