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First, like Emik mentioned, the nerf to BT makes it so that it's really a late game item. I usually buy it after Stattik and IE. Also, I usually rush Stattik, the sell it late game for Phantom because the damage is really bad late game but it really helps during the laning phase. I buy Zeal early, and build it into Stattik. Other than that, great guide! It really helped me improve on Ashe.
Reason for these changes: Feast offers a ton of sustain, including mana sustain. Especially considering there's no other source of sustain. Enchanted Armor only applies to bonus resistances, which you don't get since you're an adc. Although even then, the bonus is very very small and Recovery provides a nice boost to your sustain.
I find them very helpful, so I want to first apply them also to my play style, as I have to test them before and to know how to write them down. About masteries as Emi suggested, I was looking after a different setup of points I already have done looking somewhere else, and I think I could really test it and maybe switch to this one and talk about it here. ^^
I'm sorry for those spelling mistakes I did, unfortunately I'm not English motherlanguage, but I will make much care after it next time I will update the guide.
In the end, I want to thanks everyone again~
Indeed a good start. I play a lot of Ashe, if you want a detailed review just PM me.
Also there are some spelling mistakes. Try to use a spelling checker, or just use Microsoft Word to write your guide.
Be careful of using abbreviations like "movespeed" & atkspeed". Try to use full words which will make your guide more prefessional.
I did upvote it, because I believe in the guide and it can become something beautiful and useful.
However, I advise to turn on "Comment to Vote (C2V)" to prevent troll downvoters, which can be found on the right when editing the guide:
I really hope you'll put your heart and soul into it to make it become an amazing guide!
Best of luck,
Foxy
The point of my bringing it up was just as an alternative ^_^ It doesn't always replace Heal, but it's still extremely beneficial under the right circumstances.
Also, Blade of the Ruined King shouldn't be rushed, in my opinion. The active is short ranged, and you said yourself that Ashe relies on being at a distance to kite.
I will, however, say that Emi is wrong on Cleanse (sorry Emi!). Cleanse is great on ADCs that have some kind of reliable built in escape mechanism, simply because it adds to how slippery they can be. Meanwhile it is just about the worst thing in the world on immobile champions like Ashe and Jinx. Ashe is ALL about keeping the enemy at long distance, using Frost Shot, and Volley to remain unreachable, whilst using Enchanted Crystal Arrow and Hawkshot to control the pace of the game and choose which battles to fight. If someone gets close enough to Ashe to cc her, she is gonna die 9/10 times. It's much better to have some way to mitigate the incoming damage than to try and escape it.
Also, no no no no no to ignite. If you're close enough to use it you're 100% wrong.
Expose Weakness doesn't really come in handy until teamfights, which happen about 15-20 minutes into the game. Before that, you only have your support to take advantage of it, and sometimes your support might not even be an aggressive, damage dealing one (like Janna for instance). Butcher I find is a lot more effective, since it will allow you to CS easier. This is especially in handy since Ashe is not very powerful early game, nor does she have very high base AD.
Enchanted Armor is another iffy pick. You are an AD Carry, so you don't build defense. While it will increase the benefits from your runes, it doesn't help much else. Of course, there's always your final defensive item, but that's like, well into 30-40 minutes into the game. Taking Recovery instead will help with lane sustain, especially if you're against a high poke enemy like Cait or Ez.
Rushing Bloodthirster was a good idea a few patches ago, but with the recent changes, not so much. Overall, the total amount of AD was nerfed (100 down to 80), and the price was increased by 300 gold. In addition, the shield isn't very helpful in lane, due to you not trading 24/7 Basically, rito decided to make BT worse while charging more for it. Now, rushing Infinity Edge is especially good on Ashe due to her Crit passive. If you need help sustaining, getting a couple extra Doran's Blade will help.
No mention of Cleanse? I'm very surprised. It's especially good against the popular heavy CC meta comps right now. It can save your life 9/10 times if you get hook by a Thresh or stunned by a Leona.
Other than that, including a gameplay section can never go wrong. Adding a Tips and Tricks section for your abilities can help as well. Really nice coding in the guide, by the way :)