Talon Build Guide by The Sad Minion
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Talon with this build
|Hello everyone, I'm A Sad Minion and today i'm here to talk about my personal build for Talon. Now bare in mind that this is my preferred way to play as talon and I think it works well. Also I would not recommend Talon to any new players due to the skill level needed to play him well.
Without further ado, I present to you, My fellow players, A guide on how to play Talon and I encourage you to hopefully use it to your advantage! All feedback is greatly appreciated and if you enjoy maybe Upvote this guide or leave some feedback.
Pros / Cons
|+ Great Farming
+ High Burst Potential
+ Hyper Carry Late Game
+ Snowballs Well
+ Benefits From Any Kill Or Assist
|Due to his burst potential and snowball he can become a hyper carry late game, because he benefits from any form of kill or assist it enables him to roam or split push if needed but becoming a high priority target in team fights.|
|+ Prone To Early Game Ganks
+ Falls Off Late Game If Not Fed
+ Harder To Play Than Most
+ Item Dependent
|Since talon is very item dependent he can easily get shutdown early game from a gank or a sloppy play. Since talon isn't the easiest to play he can very well carelessly overextend, Attempt to all in without items or forget to use ult for disengage.|
Mercy Mercy: // Talon deals 10% additional damage with his autoattacks to any target that is slowed, stunned, immobilized or suppressed.
Noxian Diplomacy: // Talon's next autoattack deals 30 / 60 / 90 / 120 / 150 (+0.3 per bonus attack damage) additional physical damage. If the target is a champion, they will bleed, taking 10 / 20 / 30 / 40 / 50 (+1.0 per bonus attack damage) over 6 seconds and revealing their location for the duration.
You're going to want to max out Noxian Diplomacy after Rake and before Cutthroat.
Rake: // Talon sends out a volley of daggers in a cone that then quickly return back to him. This attack deals 30 / 55 / 80 / 105 / 130 (+0.6 per bonus attack damage) physical damage every time it passes through an enemy. Additionally, the enemy is slowed by 20 / 25 / 30 / 35 / 40% for 2 seconds.
You're going to want to max out Rake before Noxian Diplomacy.
Cutthroat Cutthroat: // Talon instantly appears behind his target, applying a 99% slow to them for 0.25 seconds and amplifying his damage against that target by 3 / 6 / 9 / 12 / 15 % for 3 seconds.
You're going to want to max out Cutthroat before Shadow Assault and after Noxian Diplomacy.
Shadow Assault: // Talon disperses a ring of blades outwards and gains stealth for up to 2.5 seconds while gaining 40% movement speed. When Talon emerges from stealth, the blades converge on his location. Each time a blade passes through an enemy, they take 120 / 170 / 220 (+0.75 per bonus attack damage) physical damage. Each enemy can only be damaged once at the start of the ability and once at the end.
You're going to want to max out Shadow Assault after Cutthroat.
Possible Team Comps
The Split Pushers
Notes: Have the Split-Pushers Grab Teleport and when teamfights emerge have the Support Sona Place a ward near the fight allowing the Split-Pushers to Teleport In.