Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
-
Lee sin Jungle
-
Lee sin Mid-Top
Introduction
Hello, I hope you've like it so far, Here comes the Items
Jungle
Start with
Hunter's Machete and 5
Health Potions, and then go
Vampiric Scepter and
Mercury's Treads and
Ravenous Hydra,
Sunfire Aegis Then
Last Whisper,
Frozen Mallet,
Black Cleaver!
Lane
Start with
Doran's Blade and Then go
Doran's Blade again then,
Mercury's Treads,
Ravenous Hydra,
Frozen Mallet Then you will need Epicness=
Last Whisper,
Sunfire Aegis,
Bloodthirster!
Situational
Very good Sustain
Very strong AD, but no tanky/sustain item.
Gives you alot Health.
Good Item and it would work if you would need it.
If the ADC gets fed
It gives you AD and MR, Nice item to pick up.
This item gives you HP, AD, ARpen and CDR.
Jungle
Start with










Start with

















Jungle
Flash is a great escape, work very good, u can easy run away
Smite helps you Clear
Lane
Flash, it's a strong item, regularly used. You can
Flash over walls to either kill a enemy, or to survive.
Ignite, it reduces healing done by 50% and Deals damage to and enemy champion.
Situational
Replace with ignite, with
Barrier you will have better sustain(
Barrier counters
Ignite).
Replace with flash, with
Ghost you run alot faster.

















Epic Pros
- Strong duelist
- Strong CC
- Strong Burst
- Great movement
- He is Freaking Blind

Fatal Cons
- Deals alot of damage with spells, Silence is very useful on
Lee Sin.
- He is meele, can have tough time facing range.
- He cannot snare.
- He dont have lots of Magic Resistance.
TeamFight:
Lee Sin can do some neat little tricks but he is overall not the Best teamfighter.
Tricks
You can as
Lee Sin get behind their team and
Dragon's Rage one of the players in the back kicking them into the rest of the team.
You can also get in the middle of the teamfight and
Tempest/
Cripple.


Tricks
You can as


You can also get in the middle of the teamfight and


Lets take a look at his abilities!
After Lee Sin uses an ability, his next 2 basic attacks gain 40% Attack Speed and return 15 energy each.
Sonic wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters.
If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage + + 8% of their missing health.
Safeguard: Lee Sin rushes to a target ally, shielding them both from damage. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will: Lee Sin's intense training allows him to thrive in battle.
For 5 seconds, Lee Sin gains Life Steal and Spell Vamp.
Tempest: Lee Sin smashes the ground sending out a shockwave that deals magic damage and reavels enemy units hit.
If Tempest hits an enemy, Lee Sin can Cripple for the next 3 seconds.
Cripple: Lee Sin cripples nearby enemies reaveld by Tempest, reducing their Movement and Attack Speed for 4 seconds.
Movement and Attack Speed gradually recovers over the duration.
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to his target and any enemies they collide with.
Enemies the target collides with are knocked into the air for a short duration.
This technique was taught to him by Jesse Perring, althought Lee Sin does not kick players off the map.

Flurry
After Lee Sin uses an ability, his next 2 basic attacks gain 40% Attack Speed and return 15 energy each.



Sonic wave/Resonating Strike
Sonic wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters.
If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage + + 8% of their missing health.



Safeguard/Iron will
Safeguard: Lee Sin rushes to a target ally, shielding them both from damage. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will: Lee Sin's intense training allows him to thrive in battle.
For 5 seconds, Lee Sin gains Life Steal and Spell Vamp.



Tempest/Cripple
Tempest: Lee Sin smashes the ground sending out a shockwave that deals magic damage and reavels enemy units hit.
If Tempest hits an enemy, Lee Sin can Cripple for the next 3 seconds.
Cripple: Lee Sin cripples nearby enemies reaveld by Tempest, reducing their Movement and Attack Speed for 4 seconds.
Movement and Attack Speed gradually recovers over the duration.

Dragon's Rage
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to his target and any enemies they collide with.
Enemies the target collides with are knocked into the air for a short duration.
This technique was taught to him by Jesse Perring, althought Lee Sin does not kick players off the map.
I've spent over 2 hours making this guide to
Lee Sin, and I would appreciate if you would leave some feedback,
This guide will be updated, if needed!
Click here if you wanna learn how to BBcode
Profile
Tryndamere Guide|Warwick Guide|Aatrox Guide
(my most detailed guide so far)
(thx to jhoijhoi for the separators)

This guide will be updated, if needed!
Click here if you wanna learn how to BBcode
Profile
Tryndamere Guide|Warwick Guide|Aatrox Guide
(my most detailed guide so far)
(thx to jhoijhoi for the separators)
You must be logged in to comment. Please login or register.