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Spells:
Heal
Smite
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Introduction
Hi, I'm Execution, and welcome to Shen: True Ninja post buff jungle guide! Since the buff, jungling have never been more applicable and easier for Shen and in this guide, I will explain the where, when, what and how to jungle, and the reason of choice for the items, masteries and runes... and also why I'm teaching you to build an AD Tank DPS Ninja.
Shen is not a hard-to-master Champion, but playing him requires you to have more map awareness. You must know when to use your ultimate, the correct timing of your combo and how to taunt correctly, failure to do so might result in a double, or worse, a triple kill for your enemy team.
Shen is now a great jungler, his Q now scales with the 10% of the bonus HP you have, it's free life steal early game. I recommend jungling as Shen because you're struggling to get CS in-game whether you're solo-top or supporting an AD Range in the btm lane. You need to get fat in order for you to gank more efficiently, so jungling is the best option, with few harassment and substantial amount of gold from ncing, and also ganking for extra golds.
I have tested it in Ranked games, it's good but you and your team must ward, you'll be focused early game by enemy team's jungler, a fat Shen is a scary Shen. No enemy likes you when you can taunt and finish them off on your own.
I might record a video of me using the build, but in the mean time, I'm busy with stuff, so it won't be soon.
This is the usual jungle route, gank as many times as you can, control the jungle, control the map. It's very important to take out dragon as soon as possible, it's like a free assist every 7 minutes when it spawn. Ward both sides of the jungle around Dragon to look for loners in the enemy teams and ping for ganks at the correct time, quickly finish it when you're level 6, together your teammates from bottom lane.
Improvise if they have no junglers, start at their blue or just continue at your red. Never start at your blue, CD is good, but you risk getting killed by ganks even with your teammate guarding and Red allows better gank in early game.
Always remember to help your teammates get blue, you don't need it as much as AP Champions, Support or anyone with huge mana consumption. It is very important for your teammates to be able to be in team fights, you don't want to lose a easy gank just because your teammate ran out of mana.
Runes
Greater Mark of Alacrityx7
- Clears jungle faster.
- 12% Attack is more than enough, don't have to complete it.
greater mark of desolationGreater Mark of Desolationx2
- Useful in jungling.
- More damage late game against armor stackers.
Greater Seal of VitalityGreater Seal of Vitalityx9
- Works great with your skill set.
- More hp late game.
- Useful in ganks.
- More useful on Shen compared to flat Armor runes.
Greater Glyph of Wardingx9
- The extra MR works great Mercury Trends and Hexdrinker.
- Provides more protection against AP Carries.
- Useful in ganks.
Greater Quintessence of DesolationGreater Quintessence of Desolationx3
- Useful in jungling.
- More damage late game against armor stackers.
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