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Build Guide by NekroJakub

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author NekroJakub

Should we focus him?!

NekroJakub Last updated on January 30, 2011
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Ability Sequence

1
14
15
17
18
Ability Key Q
2
8
10
12
13
Ability Key W
3
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Table of Contents
Guide Top

Runes

I admit those are the only ones I've had the chance of testing on Swain but they work pretty good. Magic penetration should be self-explanatory; mana regen seals help when an overzealous lane partner makes last hitting hard for you, and they make a difference late game as well; MR/level glyphs help you survive against champs like Kassadin and Veigar until you get your Banshee's Veil; HP quints for the same reason. That said, feel free to experiment. If I had every rune bought I'd probably switch my glyphs to AP (probably flat ones) but that's about it. Just don't use CDR runes if you have them, since this build finished already gives you 40% CDR (hell, even more with the masteries).


Guide Top

Items

I'm not a fan of Doran's items, but if you don't feel secure without that additional HP/AP/mana regen, then by all means. I'd rather have my boots. Swain has a pretty short range and getting in and out of it quickly helps. The potions also help you last until level 6, when health shouldn't be such a problem anymore with your ultimate.