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Sivir Build Guide by Nikola Bd

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Nikola Bd

Sivir (S3) Bandit

Nikola Bd Last updated on December 28, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
14
Ability Key W
2
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

Hi people I'm Nikola and this is my guide to Sivir which is one of the best ADC but hard to master especially her E ability (Spell Shield).I sincerely hope that you will like my build for Sivir.Try it anyway leave comments and like it :)....


Guide Top

Lore

The beautiful and deadly champion known as Sivir has been a favorite of League summoners for close to a decade. A soldier-for-hire outside of the Fields of Justice, she is the embodiment of a highly successful mercenary on modern day Runeterra. Sivir has little interest in the ''cribbage sheets'' - as she calls them - of League influence bartering. Instead, she is motivated by material wealth and riches, and she is paid handsomely for her services. Sivir is one of the wealthiest individuals found anywhere on Valoran. Sivir owns multiple residences in a number of different city-states, as well as ownership stakes in a number of businesses all across Valoran. Her detractors, either envious of her success or acrimonious of her flexible morality, have begun to use Sivir as a symbol of what is wrong with the mercenary nature of the League. Sivir dismisses her critics, saying that while her personal code of ethics is less ruthless than her competitors, ''Everyone has a price.''

Sivir has earned many titles and accolades throughout her illustrious career, but the one she held until recently was ''Battle Mistress of Noxus''. Now she is simply known as ''The Battle Mistress'' after breaking her contract with the Noxian High Command. Sivir dared to object to the Noxian war against the peaceful island state of Ionia, though less about the morality of the issue than the planning behind it; her predictions of a bloody stalemate came true when the Ionians held off the relentless assaults of the Noxians. Claiming that the Noxian High Command had lost its direction, she left Noxus and made her services available to the Institute of War. The Noxian High Command has sent a number of contracted assassins to deal with its rogue mercenary, but none have delivered her or survived.

''Time and time again, Sivir proves that she has earned the right to call herself 'The Battle Mistress'.''
-- Jax


Guide Top

Pros/Cons

P

R

O

S


+ Best pusher (still is even after the remake)
+ Turns a fight when mastering Spell Shield
+ Strong sub level 6 laning capacity
+ Richest champ in nearly every match
+ Good base defender
+ Mostly underestimated




C

O

N

S

- Extremely Squishy
- Targeted first in team fights
- People queue dodge a lot when picking her in champion selection
- Needs to farm
- No CC (But she does chase faster after hitting champs)
- Blamed a lot for lost team fights


Guide Top

Abilities

Passive: Fleet of Foot

Don't look down at this ability!! You don't have any in build CC but this one works almost the same. It doesnt slow the enemy but you will be faster after you hit a basic attack on an enemy champion.

You can use it to hunt down an enemy or when to escape. Do a basic attack on the ones you are trying to escape from. You will get movement speed and can escape easier.

Fleet of Foot is good if you have On The Hunt on CD too.

Q: Boomerang Blade

This one does really good damage and its your main damage dealer in early game.
It costs much mana but it has a nice range. It will come back to you so you can hit an enemy twice. The bad thing is that the damage you deal with it decreases with each hit.


So try use Boomerang Blade when you know you can hit an enemy twice without any minions in the way. The best thing is when you can hit both lane enemies twice. It will deal less damage but you still did much damage on both.

If you do Boomerang Blade and then moves Sivir, Boomerang Blade will come back to you. That's a good thing to remember. If you miss Boomerang Blade when you throw it, you can still hit the enemy on the way back!

You can check brushes with Boomerang Blade because you will hear when it hits something.

You can use this ability to farm early game but I don't recommend it because you just waste your mana.
If you want to farm with it, do it in mid-late game. You will have more mana.

W: Ricochet

This one bounce 5 times and deal less damage with each hit.
It will be more important than Boomerang Blade in late game.
The first hit is an on-hit effect and can crit. On-hit effect is the slow from Trinity Force or the armor reduction from The Black Cleaver etc. Try hit the first one on the enemy champion.

You can do a basic attack and then do Ricochet cause it resets the basic attack timer.

E: Spell Shield

This one will save your life many times. It can give you free mana too.
Spell Shield is hard to master so practice with it.

If we say that you face Varus on your lane. Bait him to do Piercing Arrow. Block it and you have free mana. Do this when you are low on mana.

It's a list about all abilities you can block and how hard it is in the end of the guide.

Ultimate/R: On the Hunt

This is one of the best team fight ultimates in the game in my opinion.
You will give yourself and nearby allies attack speed and movement speed.
Use it in team fights. You can hunt down people with it and you can use it when your team escapes.
Another thing you can do with On The Hunt is backdoor. You can use it to get a tower down fast.


Guide Top

Team Fights

The targets you should aim for in order are:
AD carry > AP carry > Solo top/Support > Tank

The solo top/support/tank will obviously try to keep you off their carries, but that's also what your team is for. Your team should be trying to catch their AD/AP carry with a snare/stun/suppress or something just long enough for you to burst them down.

Remember to use On The Hunt before you start a team fight, as it gives you and your team bonus attack speed and movement speed. This will give you a slight advantage because they will be trying to catch you with your ultimate on, unless they have no focus and start attacking the person closest to them.

Of course, if you see an AD carry all the way in the back, do NOT jump into 4 other people just to get to them. You will (probably) die instantly making it another 4v5. Aim whoever is closest to you that is not the tank. Unless the tank is extremely squishy, do not focus them in a team fight.