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Build Guide by yukimika

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author yukimika

Sona - Muse of War

yukimika Last updated on September 24, 2010
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Ability Sequence

1
3
7
8
10
Ability Key Q
2
4
9
12
13
Ability Key W
5
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Hello everyone! This is my Sona build! Thank you for coming!

Here are her pros and cons!

Pros-
Great support for her team
Heals for a decent ammount on a shot CD
Great Mobility
Can disable
If played right can become a good harasser and the deciding factor in team fights

Cons-
Really squishy early game
Heal can only heal one other person
Heal will target the lowest ally hero near you, even if that hero isnt helping and is away from the fight.
If disabled she will most likely die very fast.

Summoner Spells-

Flash

-I can't tell you how many times this has gotten me out of a tough situation,it helps you escape, it helps you get to a dieing teammate to heal, and its just flat out awesome.

Clairvoyance-

-Great spell for any support hero, you can uncover junglers, prevent ganks, and i have personally gotten many kills by and assists by using this on the other side of a wall were a dieing enemy has gone so that me, and my team, could skillshot (or hymn of valor) and kill them.

Clarity-

-Clarity is great early game before you get your mana regen items, it lets you heal and harass more as well as stay in the lane for an insanely long time.

Teleport-

-Another spell i think is great for support heroes, you can teleport out of danger, teleport to a dieing turret, and get items and return to your lane in seconds. Great choice for Sona.

Spells-

Power Chord (Passive)-

After 3 spell casts Sona's next attack will deal extra damage.

-Power chord is a great harassing tool, early game use your hymn of valor twice before you go to your lane then you will most likely get a first blood with your partner when you use hymn of valor and auto attack. late game you can take a lot of health from squishies with this ability.

Hymn of Valor-

Passive Aura- Gives you and nearby allies increased damage and ability power.
Active- Hits the nearest 2 enemies(will always hit a champion if close enough) with bolts of sound.

-Great harassing tool as well, gives enemies a reason to stay away from her, the aura is also amazing for your laning buddy and the rest of your team.

Aria of Perseverance-

Passive Aura- Gives you and nearby allies increased armor and magic resistance.
Active- Heals you and the nearest allied champion.

-Short cooldown, heals for a decent ammount, always heals you, this is just an ******o-heal.

Song of Discord-

Passive Aura- Gives you and nearby allies increased movement speed.
Active- Gives you and nearby allies a boost of speed for 1.5 seconds.

-Lets you and your team chase, get away, and travel much faster and easier.

Crescendo-

Forces enemy champions in a line in front of her to dance and take damage for 2.5 seconds.

-Great for setting up ganks, stopping runners, saving teammates, and saving yourself.

Item Build!-

Core-

Optional Items-

Tactics-
Always stay near your teammates, you are a support, don't commit suicide. Use your auras when needed don;t be ******ed about it, when you and your team are attacking a tower, put on on hymn of valor. Your auras stay on for several seconds after you cast a new one, so juggle them all in team fights. Try to save your ultimate for big groups of enemies, its worth it. Try to use your power chord to hit an enemy, but only if you can do so without dieing.

Early Game-
Grab your mana manipulator and head to your lane, i don't like to mid with Sona but you can if you want, ive seen others do it. Make sure you have cast your hymn of valor spell twice before you went to your lane, or do it while you run to the lane. I hide int eh bush with my lane-mate and get first blood most of the time, my burst with hymn and power chords usually gets them down enough for my lane-mate to finish them. You arent a creep killer, so get gold by getting assists and pushing.

Mid Game-
By now you should have your Innervating locket and boots, maybe even your Soul shroud or part of it. You should be traveling along the map helping your team push towers, and gank. Ganking is always a good thing and with Sona on your team its rare to fail a gank.

End Game-This is all team fights now, keep your auras up at all times when enemies are threatening to attack. Keep yourself in the back of your group until a fight has been initiated then unleash your ult and start spamming your auras. If your team is good you should be able to wipe away their team.


Thanks for reading my build everyone! i will be updating it as i continue to find more hints, tricks, and awesome things.